Skip to content

Commit

Permalink
Fixed collision issues with shapes
Browse files Browse the repository at this point in the history
  • Loading branch information
HumanGamer committed Mar 31, 2024
1 parent 7fa552a commit 94c897f
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions engine/source/ts/tsMesh.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3431,7 +3431,7 @@ void TSMesh::assemble(bool skip)

alloc.checkGuard();

if (alloc.allocShape32(0) && TSShape::smReadVersion < 19)
if (alloc.allocShape32(0))// && TSShape::smReadVersion < 19)
// only do this if we copied the data...
computeBounds();

Expand Down Expand Up @@ -3569,7 +3569,7 @@ void TSSkinMesh::assemble(bool skip)

alloc.checkGuard();

if (alloc.allocShape32(0) && TSShape::smReadVersion < 19)
if (alloc.allocShape32(0))// && TSShape::smReadVersion < 19)
// only do this if we copied the data...
TSMesh::computeBounds();
}
Expand Down

0 comments on commit 94c897f

Please sign in to comment.