Skip to content

Latest commit

 

History

History
96 lines (62 loc) · 2.42 KB

CHANGELOG.md

File metadata and controls

96 lines (62 loc) · 2.42 KB

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

1.3.0 - 2024-01-06

Changed

  • Support for Gradle 8
  • Bump Gradle 7.5.1 to 8.5
  • Bump Lombok 1.18.24 to 1.18.30
  • Bump Jankson 1.2.1 to 1.2.3
  • Bump Jabel 0.4.1 to 1.0.0

1.2.1 - 2022-09-17

Fixed

  • Assert.isEquals now logs normally.
  • Fixed ignoring options in testClient/testServer.
  • Fixed #1.

1.2.0 - 2022-09-10

Added

Changed

  • CI gradle block moved to plugin part of project.
  • HAS_HEADLESS_LIB renamed to HAS_DISPLAY.

Fixed

  • @WorldShadow independence from access modifier now works.
  • Version tags and GitHub releases now starts with v.

1.1.0 - 2022-09-01

Added

  • Configuration for game autostopping.
  • Special Log4J configuration, that disabling all loggers exclude ModInfo.LOG in test tasks.
  • For testServer task added auto EULA accepting.
  • For all game test tasks added run directory resetting.
  • expected parameter in @Test for expecting exceptions.

Edited

  • Rewritten test engine.
  • Some code refactoring.

1.0.3 - 2022-08-29

Changed

  • Game now just crash on first failed test.

1.0.2 - 2022-08-29

Fixed

  • Forgotten version bump in previous release.

1.0.1 - 2022-08-29

Fixed

  • Source jar now adds to maven publishing.
  • Failed tests not ignoring now after available state on client.

1.0.0 - 2022-08-28

Added

  • Test annotations.
  • Test running.
  • Tasks for running game with test source set.