All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.3.0 - 2024-01-06
- Support for Gradle 8
- Bump Gradle 7.5.1 to 8.5
- Bump Lombok 1.18.24 to 1.18.30
- Bump Jankson 1.2.1 to 1.2.3
- Bump Jabel 0.4.1 to 1.0.0
1.2.1 - 2022-09-17
Assert.isEquals
now logs normally.- Fixed ignoring options in testClient/testServer.
- Fixed #1.
1.2.0 - 2022-09-10
- README.md.
- CHANGELOG.md (this file).
- Documentation for API package.
- CI gradle block moved to plugin part of project.
HAS_HEADLESS_LIB
renamed toHAS_DISPLAY
.
@WorldShadow
independence from access modifier now works.- Version tags and GitHub releases now starts with
v
.
1.1.0 - 2022-09-01
- Configuration for game autostopping.
- Special Log4J configuration, that disabling all loggers exclude ModInfo.LOG in test tasks.
- For testServer task added auto EULA accepting.
- For all game test tasks added run directory resetting.
expected
parameter in@Test
for expecting exceptions.
- Rewritten test engine.
- Some code refactoring.
1.0.3 - 2022-08-29
- Game now just crash on first failed test.
1.0.2 - 2022-08-29
- Forgotten version bump in previous release.
1.0.1 - 2022-08-29
- Source jar now adds to maven publishing.
- Failed tests not ignoring now after available state on client.
1.0.0 - 2022-08-28
- Test annotations.
- Test running.
- Tasks for running game with test source set.