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chore: bump scala to 3.3.4
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(Also: fix various depreceated syntax warnings
and unused imports.)
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MartinHH committed Dec 22, 2024
1 parent 3d73583 commit d2abffe
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Showing 17 changed files with 27 additions and 30 deletions.
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Expand Up @@ -68,7 +68,7 @@ object Tables:
)

private def playerTable(
content: PlayerRowConfig[_]*
content: PlayerRowConfig[?]*
): Div =
div(
cls := "player-table",
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Expand Up @@ -5,7 +5,6 @@ import io.github.mahh.doko.logic.rules.Rules
import io.github.mahh.doko.logic.score.ScoreAnalyzer
import io.github.mahh.doko.shared.bids.Bid
import io.github.mahh.doko.shared.bids.Bid.NameableBid
import io.github.mahh.doko.shared.bids.Bid.ordering
import io.github.mahh.doko.shared.deck.*
import io.github.mahh.doko.shared.game.CompleteTrick
import io.github.mahh.doko.shared.game.GameState
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Expand Up @@ -21,7 +21,7 @@ case class FullTableState(
missingPlayers: Set[PlayerPosition]
) {

private[this] val handlePlayerAction: PartialFunction[TransitionParams, FullTableState] = {
private val handlePlayerAction: PartialFunction[TransitionParams, FullTableState] = {

val blockIfPlayersIsMissing: PartialFunction[TransitionParams, TransitionParams] = {
case x if missingPlayers.isEmpty =>
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Expand Up @@ -17,7 +17,7 @@ import io.github.mahh.doko.shared.table.TableMap
/** Logic to calculate the final scores of a round. */
object ScoreAnalyzer {

private[this] def charlyScores(
private def charlyScores(
lastTrick: (PlayerPosition, CompleteTrick),
team: Set[PlayerPosition]
): List[SpecialScore] = {
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Expand Up @@ -52,11 +52,11 @@ object AbstractFullGameStateSpec {
}

def applyActionForAllPLayers(action: PlayerAction[GameState]): FullGameState = {
applyActions(PlayerPosition.AllAsSet.map(_ -> action).toSeq: _*)
applyActions(PlayerPosition.AllAsSet.map(_ -> action).toSeq*)
}

def acknowledgedByAll(ack: PlayerAction.Acknowledgement[GameState]): FullGameState = {
applyActions(PlayerPosition.All.map(_ -> ack): _*)
applyActions(PlayerPosition.All.map(_ -> ack)*)
}
}

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Expand Up @@ -7,6 +7,6 @@ class FullGameStateSpec extends AbstractFullGameStateSpec(RuleConformingGens.ful
checkProp("spectatorState.playerState is always empty")(_.spectatorState.playerState.isEmpty)

checkProp("for all playerStates, playerState is never empty") { gameState =>
Prop.all(gameState.playerStates.values.map[Prop](_.playerState.nonEmpty): _*)
Prop.all(gameState.playerStates.values.map[Prop](_.playerState.nonEmpty)*)
}
}
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Expand Up @@ -55,7 +55,7 @@ class NegotiatingSpec extends AbstractFullGameStateSpec[Negotiating](negotiating
Prop.all(
PlayerPosition.All.flatMap { pos =>
Reservation.Solo.All.map(reservationIsAllowed(pos, state, _))
}: _*
}*
)
}

Expand All @@ -70,7 +70,7 @@ class NegotiatingSpec extends AbstractFullGameStateSpec[Negotiating](negotiating
reservationIsAllowed(pos, state, Reservation.Marriage) && Prop.all(
PlayerPosition.All.filterNot(_ == pos).map { pos =>
reservationIsNotAllowed(pos, state, Reservation.Marriage) :| s"$pos cannot call marriage"
}: _*
}*
)
}
}
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Expand Up @@ -39,7 +39,7 @@ class PovertyExchangeSpec extends AbstractFullGameStateSpec(povertyExchangeGen)
property("Selection is possible while selection.size is < sizeOfPoverty") {
Prop.forAll(genWithNOfAcceptingHand(defaultGen)(_.sizeOfPoverty)) { case (state, cards) =>
state.canApplyActionsProp(
cards.map(card => state.acceptingPlayer -> PlayerAction.PovertySelect(card)): _*
cards.map(card => state.acceptingPlayer -> PlayerAction.PovertySelect(card))*
)
}
}
Expand All @@ -63,7 +63,7 @@ class PovertyExchangeSpec extends AbstractFullGameStateSpec(povertyExchangeGen)
Prop.forAll(genWithNOfAcceptingHand(defaultGen)(_.sizeOfPoverty + 1)) { case (state, cards) =>
val selection = cards.tail
val selectionComplete = state.applyActions(
selection.map(card => state.acceptingPlayer -> PlayerAction.PovertySelect(card)): _*
selection.map(card => state.acceptingPlayer -> PlayerAction.PovertySelect(card))*
)
!selectionComplete.handleAction.isDefinedAt(
state.acceptingPlayer -> PlayerAction.PovertySelect(cards.head)
Expand All @@ -78,17 +78,17 @@ class PovertyExchangeSpec extends AbstractFullGameStateSpec(povertyExchangeGen)
cardsToTry.map { c =>
!state.handleAction
.isDefinedAt(state.acceptingPlayer, PlayerAction.PovertyDeselect(c)) :| s"card=$c"
}: _*
}*
)
}

property("Deselection is possible while selection is non-empty") {
Prop.forAll(genWithNOfAcceptingHand(defaultGen)(_.sizeOfPoverty)) { case (state, cards) =>
val selectionComplete = state.applyActions(
cards.map(card => state.acceptingPlayer -> PlayerAction.PovertySelect(card)): _*
cards.map(card => state.acceptingPlayer -> PlayerAction.PovertySelect(card))*
)
selectionComplete.canApplyActionsProp(
cards.map(card => state.acceptingPlayer -> PlayerAction.PovertyDeselect(card)): _*
cards.map(card => state.acceptingPlayer -> PlayerAction.PovertyDeselect(card))*
)
}
}
Expand All @@ -112,7 +112,7 @@ class PovertyExchangeSpec extends AbstractFullGameStateSpec(povertyExchangeGen)
.map { pos =>
val nCards = state.playerStates(pos).hand.size
(nCards ?= cardsPerPlayer) :| s"pos=$pos"
}: _*
}*
)
}

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Expand Up @@ -15,7 +15,7 @@ class PovertyOnOfferSpec extends AbstractFullGameStateSpec[PovertyOnOffer](pover
.tail
.take(3)
.map(_ -> PlayerAction.PovertyReply(false))
state.applyActions(calls: _*).isInstanceOf[FullGameState.PovertyRefused]
state.applyActions(calls*).isInstanceOf[FullGameState.PovertyRefused]
}

property("If a player that is being offered to accepts, state transitions PovertyExchange") {
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Expand Up @@ -15,15 +15,15 @@ class PovertyRefusedSpec extends AbstractFullGameStateSpec[PovertyRefused](pover
Prop.forAll(defaultGen, GenUtils.shuffle(PlayerPosition.All)) { (state, posList) =>
val acknowledgingPlayers = posList.tail
val newState =
state.applyActions(acknowledgingPlayers.map(_ -> PlayerAction.AcknowledgeRoundResult): _*)
state.applyActions(acknowledgingPlayers.map(_ -> PlayerAction.AcknowledgeRoundResult)*)
newState.isInstanceOf[PovertyRefused]
}
}

property("After all players acknowledged, state transitions to Negotiating") {
Prop.forAll(defaultGen, GenUtils.shuffle(PlayerPosition.All)) { (state, posList) =>
val newState =
state.applyActions(posList.map(_ -> PlayerAction.AcknowledgePovertyRefused): _*)
state.applyActions(posList.map(_ -> PlayerAction.AcknowledgePovertyRefused)*)
newState.isInstanceOf[FullGameState.Negotiating]
}
}
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Expand Up @@ -75,14 +75,14 @@ class RoundResultsSpec extends AbstractFullGameStateSpec[RoundResults](roundResu
Prop.forAll(defaultGen, GenUtils.shuffle(PlayerPosition.All)) { (state, posList) =>
val acknowledgingPlayers = posList.tail
val newState =
state.applyActions(acknowledgingPlayers.map(_ -> PlayerAction.AcknowledgeRoundResult): _*)
state.applyActions(acknowledgingPlayers.map(_ -> PlayerAction.AcknowledgeRoundResult)*)
newState.isInstanceOf[RoundResults]
}
}

property("After all players acknowledged, state transitions to Negotiating") {
Prop.forAll(defaultGen, GenUtils.shuffle(PlayerPosition.All)) { (state, posList) =>
val newState = state.applyActions(posList.map(_ -> PlayerAction.AcknowledgeRoundResult): _*)
val newState = state.applyActions(posList.map(_ -> PlayerAction.AcknowledgeRoundResult)*)
newState.isInstanceOf[FullGameState.Negotiating]
}
}
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Expand Up @@ -94,7 +94,7 @@ object RuleConformingGens {
)
for {
selectors <- Gen.oneOf(povertySelectors)
result <- withSpecialHandForOnePlayer(selectors: _*)
result <- withSpecialHandForOnePlayer(selectors*)
} yield result
}

Expand Down Expand Up @@ -129,7 +129,7 @@ object RuleConformingGens {

for {
selectors <- Gen.oneOf(povertySelectors)
result <- withSpecialHandForOnePlayer(selectors: _*)
result <- withSpecialHandForOnePlayer(selectors*)
} yield result
}
}
Expand Down Expand Up @@ -185,7 +185,7 @@ object RuleConformingGens {

private def withShuffledActionsGen(
fullGameState: FullGameState,
calls: TableMap[_ <: PlayerAction[_ <: GameState]]
calls: TableMap[? <: PlayerAction[? <: GameState]]
): Gen[Option[FullGameState]] = {
for {
players <- GenUtils.shuffle(calls.toMap.toList)
Expand All @@ -198,7 +198,7 @@ object RuleConformingGens {

private def acknowledgedGen(
fullGameStateGen: Gen[FullGameState],
acknowledgement: Acknowledgement[_ <: GameState]
acknowledgement: Acknowledgement[? <: GameState]
): Gen[Option[FullGameState]] = {
for {
state <- fullGameStateGen
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Expand Up @@ -91,7 +91,7 @@ class TableServerStateMachineSpec extends ScalaCheckSuite:
case ClientMessageTask(c, _) =>
c ?= joining.clientId
}
Prop.all(messagesProps: _*)
Prop.all(messagesProps*)
}
}
}
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Expand Up @@ -16,7 +16,7 @@ import io.github.mahh.doko.server.tableactor.IncomingTableActorMessage.WrappedIn
import io.github.mahh.doko.shared.msg.MessageToClient
import io.github.mahh.doko.shared.msg.MessageToServer

class ActorBasedLogicFlowFactory(parentContext: ActorContext[_])(using rules: Rules)
class ActorBasedLogicFlowFactory(parentContext: ActorContext[?])(using rules: Rules)
extends LogicFlowFactory {

private val tableActor = parentContext.spawn(TableActor.behavior, "TableActor")
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Expand Up @@ -11,8 +11,6 @@ import org.apache.pekko.stream.scaladsl.Sink
import org.apache.pekko.stream.scaladsl.Source
import io.github.mahh.doko.logic.rules.Rules
import io.github.mahh.doko.logic.table.IncomingAction
import io.github.mahh.doko.logic.table.IncomingAction.ClientJoined
import io.github.mahh.doko.logic.table.IncomingAction.ClientLeft
import io.github.mahh.doko.logic.table.TableServerStateMachine
import io.github.mahh.doko.logic.table.TableServerStateMachine.TransitionResult
import io.github.mahh.doko.logic.table.client.ClientId
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2 changes: 1 addition & 1 deletion project/Versions.scala
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@@ -1,6 +1,6 @@
object Versions {

val scalaVersion = "3.3.3"
val scalaVersion = "3.3.4"

val pekkoVersion = "1.1.2"
val pekkoHttpVersion = "1.1.0"
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Expand Up @@ -8,7 +8,7 @@ import munit.FunSuite

class TrumpsSpec extends FunSuite {

private[this] def ordersAsExpected(trumps: Trumps)(expected: Card*): Unit = {
private def ordersAsExpected(trumps: Trumps)(expected: Card*): Unit = {
val sorted = Card.allBySuit.reverse.sorted(trumps.cardsOrdering)
assertEquals(sorted, expected.toList)
}
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