Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat: mark methods as overriden for Device D3D11/12/Val/Vulkan #106

Merged

Conversation

pollend
Copy link
Contributor

@pollend pollend commented Nov 21, 2024

I get a warning in xcode for these methods. might be a good idea to mark these as overriden, should help catch problems if DeviceBase is ever changed in a way where these are not considered overridden.

Its a nitpick change but this should be easy to verify for correctness.

@dzhdanNV
Copy link
Collaborator

Nice! Thanks. Integrated. Sorry for the delay.

@dzhdanNV dzhdanNV merged commit 205cf05 into NVIDIAGameWorks:main Nov 21, 2024
2 checks passed
@pollend pollend deleted the feature/device-override-method branch November 21, 2024 16:31
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants