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Add changelogs to repository
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NeunEinser committed Dec 21, 2024
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14 changes: 7 additions & 7 deletions README.md
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Expand Up @@ -4,7 +4,7 @@ Fetchr is a custom gamemode where you play in survival Minecraft with a 5x5 Bing
Try to collect all 5 items in a line for a quick Bingo or all 25 items for a longer Blackout game as quickly as possible!

Example of a Bingo Card as shown in the Fetchr lobby:
![Lobby Card](screenshots/Lobby%20Card.png)
![Lobby Card](images/lobby_card.png)

## General information

Expand Down Expand Up @@ -47,7 +47,7 @@ You may also download from [CurseForge](https://www.curseforge.com/minecraft/wor
### Custom HUD

While in-game you will have a bunch of custom HUD elements around your hotbar. This utilizes a custom font and does not require any mods.
![Custom HUD](screenshots/HUD.png)
![Custom HUD](images/hud.png)

The HUD can be customized in the Lobby and elements can be moved however you prefer them to be layed out, or individual components can be removed.

Expand All @@ -56,7 +56,7 @@ The HUD can be customized in the Lobby and elements can be moved however you pre

The Bingo card shows all items of the current game and a summary of which team obtained which item so far. Items your own team has already gotten appear a little bit darker. Depending on the amount of teams, this display will be adjusted to fit all teams in.

![Bingo Card with 2 teams](screenshots/Bingo%20Card%20MP.png)
![Bingo Card with 2 teams](images/bingo_card_multiplayer.png)

From the lobby, 10 team colors are available.

Expand All @@ -65,7 +65,7 @@ From the lobby, 10 team colors are available.

There is a timer that counts up. This allows you to keep track of your time without any third party software. There is no time limit imposed by the map, but you can of course set your own goal. The timer counts real time. The timer icon also represents a functional Minecraft clock, showing the time within the current day

![Timer](screenshots/Timer.png)
![Timer](images/hud_timer.png)


#### Player position
Expand All @@ -76,13 +76,13 @@ Below the regular coordinates, there is by default also a chunk coordinate displ

And below that, there is also a separated Y coordinate display, which is useful when digging down without requiring F3.

![Coordinate Display](screenshots/Coordinates.png)
![Coordinate Display](images/hud_coordinates.png)

#### Fetchr Seed

Finally, there is a visible display for the Fetchr seed. Like a Minecraft world, where the same seed will generate the same world, the same Fetchr seed will generate the same Bingo Board and the same spawn point. When generating a card, you can choose to manually set a seed instead of generating a random card for competitive races or set-seed runs.

![Seed](screenshots/Seed.png)
![Seed](images/hud_seed.png)


### Custom Worldgen
Expand Down Expand Up @@ -114,7 +114,7 @@ There is a constant lighting factor in the overworld, similarly to the vanilla N
- Phantoms, wandering traders and patrol spawns (which all work on a world-global timer) are disabled

## Guides
- [Modifying the item pool](<https://github.com/NeunEinser/bingo/blob/develop/docs/modifying_item_pool.md>)
- [Modifying the item pool](docs/modifying_item_pool.md)

## Credits

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54 changes: 54 additions & 0 deletions beta_changelogs/5.0.1.md
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# 5.0.1-rc1

This is the first and hopefully only Release Candidate for Fetchr 5.0.1.

If no further issues are found with this version, there will be a release early
next week without any further changes.

[server.properties](https://gist.githubusercontent.com/NeunEinser/dac27cc76dbc83bdd1ea22a99cff3967/raw/5.0.1-rc1.properties)

## Changelog
- Minor performance improvements

## Bug Fixes
- Fixed bubble columns not getting replaced with dirt below spawn
- Fixed player position stopping to update under some circumstances
- Fixed shadow of colored text
- Prevent players from skipping the resource pack check manually by getting
teleported (This would mean the player still doesn't join games and is not
considered setup properly before)


# 5.0.1-pre2

The second pre-release for 5.0.1
[server.properties](https://gist.githubusercontent.com/NeunEinser/dac27cc76dbc83bdd1ea22a99cff3967/raw/5.0.1-pre2.properties)

## Changelog
- More performance optimizations

## Bug Fixes
- Fixed a bug that meant card generation was broken after re-joining
- Fixed a bug that broke the card display with multiple teams

# 5.0.1-pre1

While I'm working on a 1.19 version, this is a release to improve performance
and address some configuration issues for server administrators.

## Changelog
- Added option to force adventure mode in the lobby without also restricting
game controls to admins
- On servers, adventure mode in the lobby is now Default
- Performance improvements
- Added French and Portuguese (BR) community translations

## Installation

If you want to test this release on a server, here is the server.properties file
for this release:
[Server Properties](https://gist.githubusercontent.com/NeunEinser/dac27cc76dbc83bdd1ea22a99cff3967/raw/5.0.1-pre1.properties)

Other than that, the download & installation instructions for the full release
still apply. The new world file you need is attached to this release and called
`Fetchr-5.0.1-pre1.zip`.
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