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docs: Create a Hardware Integration index page (zmkfirmware#2634)
Co-authored-by: Nicolas Munnich <[email protected]>
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docs/docs/development/hardware-integration/boards-shields-keymaps.md
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--- | ||
title: Hardware Integration | ||
sidebar_label: Overview | ||
--- | ||
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import Tabs from "@theme/Tabs"; | ||
import TabItem from "@theme/TabItem"; | ||
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This section of the documentation describes steps necessary to get ZMK running on a keyboard, including basic keyboard functionality as well as additional features such as encoders. | ||
Please see pages in the sidebar for guides and reference that describe different aspects of this integration. | ||
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The foundational elements needed to get a specific keyboard working with ZMK can be broken down into: | ||
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- A [physical layout](physical-layouts.md) that describes the electrical and physical structure of the keyboard, referring to: | ||
- A [kscan driver](../../config/kscan.md), which most frequently uses `compatible = "zmk,kscan-gpio-matrix"` for GPIO matrix based keyboards, or `compatible = "zmk,kscan-gpio-direct"` for direct wires. | ||
- A [matrix transform](../../config/layout.md), which defines how the kscan row/column events are translated into logical "key positions". | ||
- An [optional description](physical-layouts.md#optional-keys-property) of physical key positions and sizes, in order to visualize the keyboard accurately in [ZMK Studio](../../features/studio.md). | ||
- A [keymap](../../keymaps/index.mdx), which binds each key position to a behavior, e.g. key press, mod-tap, momentary layer, in a set of layers. | ||
- Other, optional configuration items to support features such as encoders or lighting systems. | ||
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These core architectural elements are defined per-keyboard, and _where_ they are defined depends on the specifics of how that keyboard is structured. | ||
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## Boards & Shields | ||
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ZMK uses the Zephyr concepts of "boards" and "shields" to refer to different parts of a keyboard build, that in turn get combined during a firmware build. | ||
Also see the Zephyr documentation on [boards](https://docs.zephyrproject.org/3.5.0/glossary.html#term-board) and [shields](https://docs.zephyrproject.org/3.5.0/hardware/porting/shields.html). | ||
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### What is a "board"? | ||
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In ZMK, a _board_ defines the _PCB_ that _includes the microcontroller unit (MCU)_. | ||
For keyboards, this is one of two options: | ||
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- Complete keyboard PCBs that include the MCU (e.g. the Planck or Preonic). | ||
- Small MCU boards (e.g. the nice!nano or Seeed Studio Xiao RP2040) that expose pins and are designed to be combined with larger keyboard PCBs, or hand-wired to switches to create the final keyboard. | ||
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### What is a "shield"? | ||
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In ZMK, a _shield_ is a _PCB_ or _hardwired set of components_ that when combined with an MCU-only board, like the SparkFun Pro Micro RP2040 or nice!nano, results in a complete usable keyboard. | ||
Examples would be keyboard PCBs like the Kyria or Lily58. | ||
The shield is usually the big PCB containing all the keys. | ||
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### Why not just "keyboard"? | ||
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["Composite" keyboards](../../hardware.mdx#composite) are keyboards which use a separate small PCB MCU module for its "brains". | ||
In such keyboards, the [shield](#what-is-a-shield) is a brainless shell containing all the keys, RGB LEDs, encoders etc. | ||
It typically maps all of these features to a standard pin footprint, such as the Pro Micro pinout. | ||
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To bring this brainless shield to life, you attach any MCU [board](#what-is-a-board) matching the footprint. | ||
For instance, the _nice!nano_ is _pin-compatible_ with the _SparkFun Pro Micro RP2040_, so you can substitute either board onto the shield. | ||
But each board comes with its own features (MCU, flash, BLE, etc.) which must also be handled. | ||
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Therefore in ZMK, board and shield are considered two different (but related) entities so that it is easier to mix and match them, and they are combined during a ZMK build. | ||
This provides the modularity to be able to use composite keyboards with different compatible controllers. | ||
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Note that ["self-contained" keyboards](../../hardware.mdx#onboard) only have a single PCB which includes the "brains" (MCU) onboard. | ||
In ZMK, these have no shield, only a board. | ||
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## Organization Overview | ||
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<Tabs | ||
defaultValue="self-contained" | ||
values={[ | ||
{label: 'Self-contained keyboards', value: 'self-contained'}, | ||
{label: 'Composite keyboards', value: 'composite'}, | ||
]}> | ||
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<TabItem value="self-contained"> | ||
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For a [self-contained keyboard](../../hardware.mdx#onboard) that includes the microprocessor, all of the above architecture components are included in the Zephyr _board_ definition and no shield is defined. | ||
You can see an example for the [Planck V6](https://github.com/zmkfirmware/zmk/tree/main/app/boards/arm/planck) board directory. | ||
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With this type of keyboard, the full ZMK definition for the keyboard exists in the `<board_root>/boards/<arch>/<keyboard_name>` directory where `<board_root>` is `zmk/app` or a [module](../../features/modules.mdx) root, e.g. `zmk/app/boards/arm/planck/`. | ||
In that directory you'll have the following files, where there can be multiples of files with `<board_name>`s, corresponding to each keyboard part for [split keyboards](../../features/split-keyboards.md): | ||
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``` | ||
<keyboard_name> | ||
├── Kconfig.board | ||
├── Kconfig.defconfig | ||
├── <board_name>_defconfig | ||
├── <board_name>.dts | ||
├── <keyboard_name>.keymap | ||
├── board.cmake | ||
└── <keyboard_name>.zmk.yml | ||
``` | ||
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These files include [base Kconfig files](https://docs.zephyrproject.org/3.5.0/build/kconfig/index.html): | ||
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- A `Kconfig.board` file that defines the toplevel [Kconfig](https://docs.zephyrproject.org/3.5.0/build/kconfig/index.html) items for the board, including which SoC Kconfig setting it depends on. | ||
- A `Kconfig.defconfig` file that sets some initial defaults when building this keyboard. This usually includes: | ||
- Setting [`ZMK_KEYBOARD_NAME`](../../config/system.md#general) to a value, for the product name to be used for USB/BLE info, | ||
- Setting [`ZMK_USB`](../../config/system.md#usb) and/or [`ZMK_BLE`](../../config/system.md#bluetooth) for the default values for which HID transport(s) to enable by default | ||
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[Configuration files](../../config/index.md#kconfig-files) that set the visible Kconfig symbols: | ||
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- A `<board_name>_defconfig` file that forces specific Kconfig settings that are specific to this hardware configuration. | ||
These are mostly SoC settings around the specific hardware configuration. | ||
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[Devicetree files](../../config/index.md#devicetree-files): | ||
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- `<board_name>.dts` which contains all the devicetree definitions[^1], including but not limited to: | ||
- An `#include` line that pulls in the specific microprocessor that is used, e.g. `#include <st/f3/stm32f303Xc.dtsi>`, | ||
- Kscan, matrix transform and physical layout devicetree nodes as described above, | ||
- A [chosen](https://docs.zephyrproject.org/3.5.0/build/dts/intro-syntax-structure.html#aliases-and-chosen-nodes) node including `zmk,physical-layout` property among others, where each property references the nodes defined in the file. | ||
- A `<keyboard_name>.keymap` file that includes the default keymap for that keyboard. Users will be able to override this keymap in their user configs. | ||
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And other miscellaneous ones: | ||
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- A `board.cmake` file with CMake directives for how to flash to the device. | ||
- A `<keyboard_name>.zmk.yml` file containing [metadata](hardware-metadata-files.md) for the keyboard. | ||
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See Zephyr's [board porting guide](https://docs.zephyrproject.org/3.5.0/hardware/porting/board_porting.html) for information on creating a new board. | ||
Also see the [new keyboard shield guide](new-shield.mdx#shield-overlays) for information on parts of the devicetree specifically related to ZMK. | ||
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[^1]: | ||
Parts of these files can live in separate `.dtsi` files (typically in the same directory) that are then `#include`d in the files, to reduce duplication or improve organization. | ||
For instance, a shared `<keyboard_name>.dtsi` file is used for split keyboards that contains devicetree definitions that are shared across keyboard parts. | ||
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</TabItem> | ||
<TabItem value="composite"> | ||
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Keyboards that require an add-on board to operate are [composite keyboards](../../hardware.mdx#composite), where the ZMK integration pieces are placed in the _shield_ definition for that keyboard. | ||
This allows users to swap in different boards that use the same interconnect (e.g. Pro Micro RP2040, or nice!nano) and build a firmware the matches their actual combination of physical components. | ||
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With this type of keyboard, the partial definition for the keyboard exists in the `<board_root>/boards/shields/<keyboard_name>` directory where `<board_root>` is `zmk/app` or a [module](../../features/modules.mdx) root, e.g. `zmk/app/boards/shields/clueboard_california/`. | ||
In that directory, you'll have the following files, where there can be multiple `<shield_name>`s, corresponding to each keyboard part for [split keyboards](../../features/split-keyboards.md): | ||
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``` | ||
<keyboard_name> | ||
├── Kconfig.shield | ||
├── Kconfig.defconfig | ||
├── <shield_name>.overlay | ||
├── <keyboard_name>.keymap | ||
└── <keyboard_name>.zmk.yml | ||
``` | ||
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These files include [base Kconfig files](new-shield.mdx#base-kconfig-files): | ||
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- A `Kconfig.shield` that defines the toplevel Kconfig value for the shield, which uses a supplied utility to function to default the value based on the shield list, e.g. `def_bool $(shields_list_contains,clueboard_california)`. | ||
- A `Kconfig.defconfig` file to set default values for settings like `ZMK_KEYBOARD_NAME` | ||
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[Devicetree files](../../config/index.md#devicetree-files): | ||
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- A `<shield_name>.overlay` file which is a devicetree overlay file[^1], containing definitions including but not limited to: | ||
- Kscan, matrix transform and physical layout devicetree nodes as described above, where the kscan node uses the interconnect [nexus node](https://docs.zephyrproject.org/3.5.0/hardware/porting/shields.html#gpio-nexus-nodes) aliases such as `&pro_micro` for GPIO pins. | ||
- A [chosen](https://docs.zephyrproject.org/3.5.0/build/dts/intro-syntax-structure.html#aliases-and-chosen-nodes) node including at least the `zmk,physical-layout` property, referring to the defined node. | ||
- A `<keyboard_name>.keymap` file that includes the default keymap for that keyboard. Users will be able to override this keymap in their user configs. | ||
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And other miscellaneous ones: | ||
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- A `<keyboard_name>.zmk.yml` file containing [metadata](hardware-metadata-files.md) for the keyboard. | ||
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See the [new keyboard shield guide](new-shield.mdx) for documentation that walks you through creating these files to define a new composite keyboard. | ||
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</TabItem> | ||
</Tabs> |
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