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LiveSplit.MemoryReader.csproj
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LiveSplit.MemoryReader.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{CA2C668C-1C3F-4C44-9034-99848AFE47BA}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LiveSplit</RootNamespace>
<AssemblyName>LiveSplit.MemoryReader</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\bin\Debug\Components\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\bin\Release\Components\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release Candidate|AnyCPU'">
<OutputPath>bin\Release Candidate\</OutputPath>
<DefineConstants>TRACE;RELEASE_CANDIDATE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="CustomFontDialog">
<HintPath>..\..\Libs\CustomFontDialog\CustomFontDialog.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="LiveSplit.Core, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\LiveSplit.Core.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="UpdateManager, Version=0.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\UpdateManager.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="UI\Components\MemoryReaderEtc\Game.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UI\Components\MemoryReader.cs" />
<Compile Include="UI\Components\MemoryReaderComponent.cs" />
<Compile Include="UI\Components\MemoryReaderComponentFactory.cs" />
<Compile Include="UI\Components\MemoryReaderComponentSettings.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="UI\Components\MemoryReaderComponentSettings.Designer.cs">
<DependentUpon>MemoryReaderComponentSettings.cs</DependentUpon>
</Compile>
<Compile Include="UI\Components\MemoryReaderEtc\MemReaderUtil.cs" />
<Compile Include="UI\Components\MemoryReaderEtc\XMLAddressListSaver.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="UI\Components\MemoryReaderComponentSettings.resx">
<DependentUpon>MemoryReaderComponentSettings.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>