Releases: Odex64/SFR
Releases ยท Odex64/SFR
1.0.4
FIXES
- Added all the missing tiles.
- Removed a lot of duplicated tiles.
- Fixed colors and collisions for some tiles.
- Fixed some tiles that had broken animations.
- Some clients & server sync issues.
- Sledgehammer blink.
- Others minor fixes.
FEATURES
- New startup mode for debug purposes.
- Jetpack.
- Gunpack.
- Adrenaline boost.
- Zombie animations.
- Team 5 and 6.
- Additional player modifiers.
CHANGES
- Renamed some tiles with a more proper name.
- Tweaked a little bit the colors.
- Removed collisions to decapitated head.
- Balanced some weapons.
- Tweaked spawn chances for some weapons.
- Brand new texture pack for SFR weapons.
- Unkempt Harold is a editor only weapon now.
v.1.0.4_dev
FIXES
- Added all the missing tiles.
- Removed a lot of duplicated tiles.
- Fixed colors and collisions for some tiles.
- Fixed some tiles that had broken animations.
- Some clients & server sync issues.
- Sledgehammer blink.
- Others minor fixes.
FEATURES
- New startup mode for debug purposes.
- Jetpack.
- Gunpack.
- Adrenaline boost.
- Zombie animations.
- Team 5 and 6.
- Additional player modifiers.
CHANGES
- Renamed some tiles with a more proper name.
- Tweaked a little bit the colors.
- Removed collisions to decapitated head.
- Balanced some weapons.
- Tweaked spawn chances for some weapons.
- Brand new texture pack for SFR weapons.
- Unkempt Harold is a editor only weapon now.
v.1.0.3c
FIXES
- Fixed a bug that explosions would destroy weld joints.
- Fixed a bug that sticky bombs would trigger a permanent speed up state.
- Perhaps fixed buggy drones team.
FEATURES
- Command-line parameters.
- Expanded game slots.
- Option to start SFR or SFD without changing launch options for Steam users.
CHANGES
- New weapons textures & collisions.
- New configuration (.sfdx) files.
- Moved Musket from melee folder.
- Tweaked spawn chances for new weapons.
NOTE: You can use -help
when starting SFR from cmd to get an overview of the new parameters.
IMPORTANT: Some tiles will get an error (pink texture) due to some missing entires in the new configuration files.
UPDATE
- Missing tiles have been fixed.
v.1.0.3b
CHANGELOG
- Some parts of the mod have been rewritten and optimised.
- New assets loading system.
- Removed unused files and folders.
- Balanced and tweaked some weapons (Lazer, Gauss, Shield, Hellwalker, GLDemo have been removed).
- New clients / server synchronization method for custom data.
- Credits panel in main menu.
- New (and minimal) auto-updater.
- SFR displays the correct music track instead of a random number.
- You can select SFR weapons in supply crates.
- Changed displayed game version to SFR 1.0.3b.
- Discord rich presence has been removed due to technical reasons.
- File checksums has been removed. Now people can freely edit textures or .sfdx files without breaking the mod.
- Updates are optional.
- Some items can't be equipped anymore as they were meant for other purposes.
- Weapon IDs have been re-arranged.
- Red mouse color has been removed.
- SFR maps can't be opened anymore in SFD.
- Enabled and fixed RCM weapon (it was disabled due to a crashy bug).
- SFR configurations files (.sfdx) have been merged with SFD.
- Downgraded .NET Framework to 4.7.2 due to Windows 7 and 8/8.1 compatibility issues.
- Fixed weapon collisions.
- Documented some code.