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Releases: Odex64/SFR

1.0.4

02 Sep 13:32
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FIXES

  • Added all the missing tiles.
  • Removed a lot of duplicated tiles.
  • Fixed colors and collisions for some tiles.
  • Fixed some tiles that had broken animations.
  • Some clients & server sync issues.
  • Sledgehammer blink.
  • Others minor fixes.

FEATURES

  • New startup mode for debug purposes.
  • Jetpack.
  • Gunpack.
  • Adrenaline boost.
  • Zombie animations.
  • Team 5 and 6.
  • Additional player modifiers.

CHANGES

  • Renamed some tiles with a more proper name.
  • Tweaked a little bit the colors.
  • Removed collisions to decapitated head.
  • Balanced some weapons.
  • Tweaked spawn chances for some weapons.
  • Brand new texture pack for SFR weapons.
  • Unkempt Harold is a editor only weapon now.

v.1.0.4_dev

22 Apr 19:09
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v.1.0.4_dev Pre-release
Pre-release

FIXES

  • Added all the missing tiles.
  • Removed a lot of duplicated tiles.
  • Fixed colors and collisions for some tiles.
  • Fixed some tiles that had broken animations.
  • Some clients & server sync issues.
  • Sledgehammer blink.
  • Others minor fixes.

FEATURES

  • New startup mode for debug purposes.
  • Jetpack.
  • Gunpack.
  • Adrenaline boost.
  • Zombie animations.
  • Team 5 and 6.
  • Additional player modifiers.

CHANGES

  • Renamed some tiles with a more proper name.
  • Tweaked a little bit the colors.
  • Removed collisions to decapitated head.
  • Balanced some weapons.
  • Tweaked spawn chances for some weapons.
  • Brand new texture pack for SFR weapons.
  • Unkempt Harold is a editor only weapon now.

v.1.0.3c

11 Feb 16:23
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FIXES

  • Fixed a bug that explosions would destroy weld joints.
  • Fixed a bug that sticky bombs would trigger a permanent speed up state.
  • Perhaps fixed buggy drones team.


FEATURES

  • Command-line parameters.
  • Expanded game slots.
  • Option to start SFR or SFD without changing launch options for Steam users.


CHANGES

  • New weapons textures & collisions.
  • New configuration (.sfdx) files.
  • Moved Musket from melee folder.
  • Tweaked spawn chances for new weapons.


NOTE: You can use -help when starting SFR from cmd to get an overview of the new parameters.
IMPORTANT: Some tiles will get an error (pink texture) due to some missing entires in the new configuration files.

UPDATE

  • Missing tiles have been fixed.

v.1.0.3b

28 Jan 08:59
56e4683
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CHANGELOG

  • Some parts of the mod have been rewritten and optimised.
  • New assets loading system.
  • Removed unused files and folders.
  • Balanced and tweaked some weapons (Lazer, Gauss, Shield, Hellwalker, GLDemo have been removed).
  • New clients / server synchronization method for custom data.
  • Credits panel in main menu.
  • New (and minimal) auto-updater.
  • SFR displays the correct music track instead of a random number.
  • You can select SFR weapons in supply crates.
  • Changed displayed game version to SFR 1.0.3b.
  • Discord rich presence has been removed due to technical reasons.
  • File checksums has been removed. Now people can freely edit textures or .sfdx files without breaking the mod.
  • Updates are optional.
  • Some items can't be equipped anymore as they were meant for other purposes.
  • Weapon IDs have been re-arranged.
  • Red mouse color has been removed.
  • SFR maps can't be opened anymore in SFD.
  • Enabled and fixed RCM weapon (it was disabled due to a crashy bug).
  • SFR configurations files (.sfdx) have been merged with SFD.
  • Downgraded .NET Framework to 4.7.2 due to Windows 7 and 8/8.1 compatibility issues.
  • Fixed weapon collisions.
  • Documented some code.