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v2.22
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OneLoneCoder committed Dec 29, 2022
1 parent 98278fa commit 734abe9
Showing 1 changed file with 4 additions and 3 deletions.
7 changes: 4 additions & 3 deletions olcPixelGameEngine.h
Original file line number Diff line number Diff line change
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Author
~~~~~~
David Barr, aka javidx9, OneLoneCoder 2018, 2019, 2020, 2021, 2022
David Barr, aka javidx9, (c) OneLoneCoder 2018, 2019, 2020, 2021, 2022
*/
#pragma endregion

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+FillTexturedTriangle() - Software rasterizes a textured, coloured, triangle
+FillTexturedPolygon() - Hijacks DecalStructure for configuration
+olc::vf2d arguments for Sprite::Sample() functions
2.22: = Fix typo on dragged file buffers for unicode builds
!! Apple Platforms will not see these updates immediately - Sorry, I dont have a mac to test... !!
!! Volunteers willing to help appreciated, though PRs are manually integrated with credit !!
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#include <cstring>
#pragma endregion

#define PGE_VER 221
#define PGE_VER 222

// O------------------------------------------------------------------------------O
// | COMPILER CONFIGURATION ODDITIES |
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vFiles.push_back(std::string(buffer));
delete[] buffer;
#else
vFiles.push_back(std::string(dbuffer));
vFiles.push_back(std::string(dfbuffer));
#endif
}

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