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olcPixelGameEngine v2.26

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@Moros1138 Moros1138 released this 24 Jul 21:32
· 7 commits to master since this release
705bc92

Window Manipulation Update! (MS Windows only right now... need volunteers!)

  • Added 1:1 "Real Window" mode which follows resizing - Construct(...)
  • Added SetWindowSize() - Sets Position/Size of window
  • Added ShowWindowFrame() - Enables/Disables window furniture
  • Added olc_UpdateWindowPos() - Break in to set position of window
  • Added adv_ManualRenderEnable() - [ADVANCED] To be PGE or not be PGE...
  • Added adv_HardwareClip() - [ADVANCED] Specify target clip region
  • Added adv_FlushLayer() - [ADVANCED] Force layer update to buffer
  • Added adv_FlushLayerDecals() - [ADVANCED] Force layer's decal render to buffer
  • Added FillTriangleDecal() - Draws a triangle decal
  • Added GradientTriangleDecal() - Draws a triangle decal with unique vertex colours