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Releases: OneSignal/OneSignal-Unity-SDK

3.0.0-beta.3 Release

18 Dec 02:13
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3.0.0-beta.3 Release Pre-release
Pre-release

Fixed

  • Eliminated syntax only supported on Unity 2020 or above
  • Global callbacks on Android are now correctly setup post initWithContext
  • Properly push LogLevel and AlertLevel settings to native SDKs
  • Added missing setter to override the detected language
  • Add missing getters for permission and subscription states

Changed

  • Implemented missing Notification properties additionalData and actionButtons
  • LogLevel and AlertLevel now use a custom enum instead of the Unity LogType
  • Removed PermissionState in favor of NotificationPermission enum
    • Renamed PermissionStateChanged event to NotificationPermissionChanged

2.14.6 Release

06 Dec 15:19
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Added

3.0.0-beta.2 Release

24 Nov 20:40
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3.0.0-beta.2 Release Pre-release
Pre-release

Fixed

  • Correctly namedspaced the common MiniJSON utility to fix #404
  • Ensured code distributed with unitypackage would not reference other packages if missing
  • Swapped out code that was only available in Unity 2020 for backwards compatible implementations

3.0.0-beta.1 Release

17 Nov 01:36
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3.0.0-beta.1 Release Pre-release
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  • Complete overhaul to the public API of the SDK. While this release is in beta please see our included example MonoBehaviour for usage.
  • The included OneSignal Android SDK is now fully imported via EDM4U/gradle and will pull the latest version. Please see OneSignal-Android-SDK Releases for latest changes.
  • The included OneSignal iOS SDK is now fully imported via EDM4U/Cocoapods and will pull the latest version. Please see OneSignal-iOS-SDK Releases for latest changes.

If you run into any problems, please don’t hesitate to open an issue!

2.14.5 Release

29 Oct 22:58
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Changed

  • Updated included Android SDK to 3.16.2
    • Fixes for background image not showing and text not rendering in the RTL direction when a RTL system language is set. #1475
    • Fix IAM preview message returning NPE in a preview case, due to message id being null. #1463

2.14.4 Release

12 Oct 22:23
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Fixed

  • Removed use of C# 8.0 features to maintain compatibility

Changed

  • Updated included Android SDK to include:
    • Avoid continuing with null IAM message Ids #1386
  • Updated included iOS SDK to version 2.16.7
    • In App Messaging now respects device orientation locks for Unity Applications #1000

2.14.3 Release

14 Sep 21:43
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Fixed

  • Added a delayed call when attempting to reshow the OneSignalSetupWindow after importing packages.
  • Moved the example code to a separate assembly definition so that it may be utilized in place.
  • The EDM4U setup step will rename the Google.IOSResolver_v1.2.165.dll on import in Unity 2021 and above. See EDM4U issue #441 for more information.

Changed

2.14.2 Release

25 Aug 17:43
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Fixed

2.14.1 Release

03 Aug 18:06
50c91f1
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Fixed

  • Corrected directory separators in post processor when building for iOS in a Windows environment. From PR #376 by @SplenectomY. Fixes #375, #377, #380

2.14.0 Release

29 Jul 00:59
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Added

  • A new Editor window under Window > OneSignal can be found which currently includes additional setup steps for installation.

Changed

  • The OneSignal Unity SDK has now transitioned to Unity Package Manager support
    • If you are updating from a previous version of the OneSignal Unity SDK please follow the Unity Asset Store instructions in
      the README to ensure a smooth transition.