Releases: OpenFodder/openfodder
Releases · OpenFodder/openfodder
1.9.2
1.9.1
1.9.0
Most are improvements aimed at removing PC based changes/limits, making it more Amiga like.
Whats New
- Mouse cursor has been freed from DOS limits (its much more responsive)
- Camera handling is also freed from DOS limits (also much more responsive)
- Map background music track changes depending on nearby tiles (was removed in DOS version)
- Helicopter screen scrolling text
- Music Fades in/out
- INI option to lock cursor to window
- INI option to use integer scaling
Whats Fixed
- Helicopter screen movement now matches Amiga
- Prioritize and limit number of sound effects playing to prevent corruption (was removed in DOS version)
- Signed int calculation fixed in RJP1 decoding, which fixes a channel distortion in the Helicopter screen
1.8.0
Whats New
- Cursor is now using relative mode with warp
- Update SDL to 2.0.20
- Update Dukglue to fix macOS (tested with xcode 14.3.1)
- Update Paula/RJP code (from ScummVM)
Whats Fixed
1.7.0
Whats new in 1.7.0
- Copy protection screen can be enabled
- Single and Random maps no longer show the Game Won screen
- Random mode will now generate another map after winning
Whats fixed
- Music will no longer restart if track is already playing
- Sprite issue when troop gets blocked and is on the edge of two tile types (water/land)
- Sprite rows drawn when standing on water edge was incorrect
1.6.0
Whats new in 1.6.0
- Ini for configuration options
- JavaScript engine for random map generation
- JavaScript engine debugging (See JSDebug build on Discord)
- Support more sprites than original engine
- Support for maps of any size (limitation is system memory)
- Better game asset detection
Whats fixed
- Crash on final PC mission
- Amiga intro helicopter no longer flicker
- PC Ufo sprite sheet alignment
Notes
- It is advised to increase the maximum sprites/spawns on random maps
1.5.3
Whats New in 1.5.0
- Cannon Fodder 2 Support
- Demo: Amiga The One
- Demo: Amiga Action
- Demo: Amiga Format Not Very Festive
Fixes in 1.5.1
- Cannon Fodder 2 : PC Sound effects are now working
- During installation request the user select a source for the Dos and Amiga CF2 data
Fixes in 1.5.2
- Launching with PC data now starts with the correct resolution
Fixes in 1.5.3
- During soldier promotion, the rank sprite no longer corrupts while leaving the screen
1.5.2
Whats New in 1.5.0
- Cannon Fodder 2 Support
- Demo: Amiga The One
- Demo: Amiga Action
- Demo: Amiga Format Not Very Festive
Fixes in 1.5.1
- Cannon Fodder 2 : PC Sound effects are now working
- During installation request the user select a source for the Dos and Amiga CF2 data
Fixes in 1.5.2
- Launching with PC data now starts with the correct resolution