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Identifiable
for things identified by aUUID
, i.e.Entity
s andOfflinePlayer
s.ConnectedPlayer
interface betweenOfflinePlayer
andPlayer
in the inheritance hiearchy, which adds a field for IP address. Use this to carry info in pre-login events.Event#getInvolved()
that returns a list of allIdentifiable
s involved in the event.This seems like a better approach than
EntityAction
andPlayerAction
, and we may remove that patch if this one serves our needs.