This repository has been archived by the owner on Apr 15, 2022. It is now read-only.
Platypus v0.6.4
This release fixes a few bugs and adds a few small features as listed below.
Bug Fixes
- Fixed an event listening bug wherein an event handler could add additional event handlers to the currently processing event handler list resulting in an endless loop.
- Additional
Vector
bug fixes for assignment and addition (both fixes to original v0.6.2 overhaul due to incorrect iOS Safari behavior). - Fix to
CollisionTiles
wherein adding un-instantiatedAABB
's did not increment the storedAABB
index. - Fix to
RenderSprite
'svisible
property so that it toggles appropriately for static cameras.
Minor Changes
- Implemented
PIXI.ParticleContainer
forRenderTiles
to further optimize map draws. - Added a
tileCache
property to theRenderTiles
component. It defaults totrue
, but if explicitly set tofalse
, visible map tiles and cachedRenderSprites
are not cached but instead rendered directly to the canvas.