Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Infinite alien science #15

Open
mecejide opened this issue Jun 28, 2021 · 0 comments
Open

Infinite alien science #15

mecejide opened this issue Jun 28, 2021 · 0 comments
Labels
enhancement New feature or request

Comments

@mecejide
Copy link

mecejide commented Jun 28, 2021

Currently, the gold and alien sciences aren’t used for any infinite researches, because the latter cannot be automated in pure Bob’s. However, Angel’s Bio Processing adds a way to do just that. That’s why I suggest incorporating them into infinite researches when playing with Bob’s Enemies, Angel’s Bio Processing, and Madclown’s Science. However this alone would mean infinite techs could be researched before beating the game, which feels wrong. That’s why I also suggest adding a new item: the platinum science pack. It is made from logistic, production, utility, and space science packs and is used instead of gold science packs in infinite researches.

@Pezzawinkle Pezzawinkle added the enhancement New feature or request label Jul 29, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants