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Add missing map editor scripting configs to changelog
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Starkku committed Jul 14, 2024
1 parent 83ab322 commit 2dfdca2
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion docs/Whats-New.md
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,6 @@ SaveGameOnScenarioStart=true ; boolean
```ini
[ParamTypes]
47=Structures,28

54=Use GlobalVar,10
55=Operation,0
56=Variable index,0
Expand All @@ -107,6 +106,7 @@ SaveGameOnScenarioStart=true ; boolean
65=Campaign AI Repairable,0
68=House,1,2
69=Non-inert,10
70=AITargetTypes index,0

[EventsRA2]
500=Local variable is greater than,48,6,0,0,[LONG DESC],0,1,500,1
Expand Down Expand Up @@ -148,6 +148,8 @@ SaveGameOnScenarioStart=true ; boolean
600=Shield of the attached object is broken,0,0,0,0,[LONG DESC],0,1,600,1
601=House owns Techno Type,68,46,0,0,[LONG DESC],0,1,601,1
602=House doesn't own Techno Type,68,46,0,0,[LONG DESC],0,1,602,1
604=Techno Type Entered Cell,68,46,0,0,[LONG DESC],0,1,604,1
605=AI Target Type Entered Cell,68,70,0,0,[LONG DESC],0,1,605,1
[ActionsRA2]
41=Play animation at a waypoint...,0,25,69,0,0,0,1,0,0,[LONG DESC].,0,1,41
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