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Quick fixes to changelog
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Starkku committed Jul 14, 2024
1 parent e83069b commit 92070e0
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3 changes: 2 additions & 1 deletion docs/Whats-New.md
Original file line number Diff line number Diff line change
Expand Up @@ -425,6 +425,8 @@ New:
- Promotion animation (by Fryone)
- Allow different technos to share build limit in a group (by ststl & Ollerus)
- Map events `604-605` for checking if a specific Techno enters in a cell (by FS-21)
- Waypoint path is drawn for all units, even those not under player control if `DebugKeysEnabled=yes` (by Trsdy)
- `RemoveDisguise` now works on vehicle disguises (by Trsdy)
Vanilla fixes:
- Allow AI to repair structures built from base nodes/trigger action 125/SW delivery in single player missions (by Trsdy)
Expand Down Expand Up @@ -491,7 +493,6 @@ Vanilla fixes:
- Objects in invalid map coordinates are no longer used for starting view and AI base center calculations (by Starkku)
- Units & buildings with `DecloakToFire=false` weapons can now cloak while targeting & reloading (by Starkku)
- Units with `Sensors=true` will no longer reveal ally buildings (by Starkku)
- Waypoint path is drawn for all units under player control or `DebugKeysEnabled=yes` (by Trsdy)
- Air units are now reliably included by target scan with large range and Warhead detonation by large `CellSpread` (by Starkku)
Phobos fixes:
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