Build 33
Pre-release
Pre-release
Phobos development build 33 is up!
Contains all changes from v0.3, and in addition following changes compared to build 32:
New:
Crit.AffectsHouses
for critical hit system (by Starkku)- Warhead or weapon detonation at superweapon target cell (by Starkku)
- Super Weapons launching other Super Weapons (by Morton)
- Launching Super Weapons on building infiltration (by Morton)
- Building airstrike target eligibility customization (by Starkku)
- IvanBomb detonation & image display centered on buildings (by Starkku)
- Forcing specific weapon against cloaked or disguised targets (by Starkku)
- Customizable ROF random delay (by Starkku)
- Animation with
Tiled=yes
now supportsCustomPalette
(by ststl) - Toggleable DieSound when grinding (by Trsdy)
- Shields can inherit Techno ArmorType (by Starkku)
- Iron-curtain effects on infantries and organic units (by ststl)
- Custom
SlavesFreeSound
(by TwinkleStar) - Allows jumpjet to crash without rotation (by TwinkleStar)
- Spawn animation for
CreateUnit
(by Starkku)
Vanilla fixes:
- Allow AI to repair structures built from base nodes/trigger action 125/SW delivery in single player missions (by Trsdy)
- Allow usage of
AlternateFLH%d
of vehicles inOpenTopped
transport. (by Trsdy) - Teams spawned by trigger action 7,80,107 can use IFV and
OpenTopped
logic normally (by Trsdy) - Prevented units from retaining previous order after ownership change (by Trsdy)
- Fixed BibShape drawing for a couple of frames during buildup for buildings with long buildup animations (by Starkku)
- Cloaked objects displaying to observers (by Starkku)
- Cloaked objects from allies displaying to player in single player missions (by Trsdy)
- Skip
NaturalParticleSystem
displaying from in-map pre-placed structures (by Trsdy) - Made sure that
Suicide=yes
weapon does kill the firer (by Trsdy) - Made sure that vxl units being flipped over get killed instead of rotating up and down (by Trsdy)
- Allow jumpjet units to visually tilt or be flipped over on the ground even if
TiltCrashJumpjet=no
(by Trsdy)
Phobos fixes:
- Fixed a few errors of calling for superweapon launch by
LaunchSW
or building infiltration (by Trsdy) - Add
ImmuneToCrit
for shields (by Trsdy)