Heeyyyyy !!! 🙌 This is my first Rust program (and also another attempt to create a 3D game engine using vulkan... yes, again)
It's quite easy to compile, but there is currently nothing to see because it's still in development ! :))
Platform | Build Status |
---|---|
Windows |
- Nothing much now (only a very basic renderer)
- improved debugging features
- bindless descriptors
- Scene graph
- Assets / scene serialisation
- Wayland / XFace / Cocoa backend
- Metal backend for OSx
- Audio integration
- Physic engine
- Improve shader compiler by using a better lexer
- Add glsl support
And of course !
- Some nice projects using this game engine