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@WizWorksInc @cpp-gamedev

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Rinzii/README.md

I take breaks from contributing from time to time to learn new topics on my own. So if you see a gap in my contribution timeline thats probably why. ^^

Repositories

  • ccmath 2024+
    A C++17 constexpr-Compatible cmath Library.
  • CppToCsBridge 2024+
    Code generation tool that automatically generates bindings needed to allow for interop between C++ classes and C# code.
  • Mim 2023+
    A linear algebra math framework optimized for real time graphics programmed in modern C++.
  • Genesis Engine 2023+
    A vulkan game engine made with modern C++. Worked on in my spare time.
  • Dragon Archiver 2022+
    A virtual world creation, management, and note taking tool for tabletop role playing games made in .Net.

You can check out more of my gists here.

Game Jam Projects

  • GMTK Game Jam 2022 - Casino 2022
    Casino is a game about addiction and the strangle hold it can have on your life. This game was made in 48 hours for the GMTK Game Jam with a team of 6 people using Unreal Engine 4. I was one of two programmers on the team.

My history on Github

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  1. ccmath ccmath Public

    A C++17 Compile Time <cmath> Library

    C++ 45 9

  2. mim mim Public

    A linear algebra math framework written in modern C++ optimized for real time graphics.

    C++ 5 2

  3. genesis genesis Public

    A small Vulkan game engine written in C++20.

    C++ 5

  4. WizWorksInc/DragonArchiver WizWorksInc/DragonArchiver Public

    A virtual world creation, management, and note taking tool for tabletop role playing games.

    C# 2 2