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updated list of changes from 2023 to 2024
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arnemoos committed Mar 20, 2024
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5 changes: 3 additions & 2 deletions rules/app_changes.tex
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Expand Up @@ -5,8 +5,9 @@ \section{Changes From \LastRCYear}
This is a brief non-normative list of rule changes from \LastRCYear to \RCYear:
\begin{itemize}
\item Teams can be restricted from blocking natural light at the competition (\cf~\cref{sec:lightConditions}).
\item The Standard Removal Penalty was simplified. Robots will be placed behind the touchline facing towards the field, while penalized (\cf~\cref{sec:removal_penalty}).
\item The transition from the \texttt{initial} to \texttt{ready} state is announced via visual referee signal and the signal of the GameController is delayed (\cf~\cref{sec:robot_states}).
\item The transition from the \texttt{initial} to \texttt{ready} state is announced via visual referee signal and the signal of the GameController is delayed (\cf~\cref{sec:robot_states}). The penalty ``Forbidden Motion in Initial'' was added (\cf~\cref{sec:motion_in_initial}).
\item The rules regarding direct kick goals were tightened for Champions Cup matches. More dynamic ball handling is required to score goals (\cf~\cref{sec:indirect_kick_champions}).
\item Global Game Stuck was changed with regards of choosing the team that receives kick-off (\cf~\cref{sec:game_stuck:global}).
\item The Standard Removal Penalty was simplified. Robots will be placed behind the touchline facing towards the field, while penalized, and autonomously re-enter the game without requiring additional intervention from the referees (\cf~\cref{sec:removal_penalty}).
\item Player stance was clarified and the allowed duration is increased (\cf~\cref{sec:player_stance}).
\end{itemize}

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