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zeroize: add support for wasm
's v128
SIMD register
#968
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,22 @@ | ||
//! [`Zeroize`] impls for WASM SIMD registers. | ||
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use crate::{atomic_fence, volatile_write, Zeroize}; | ||
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use core::arch::wasm32::v128; | ||
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macro_rules! impl_zeroize_for_simd_register { | ||
($($type:ty),* $(,)?) => { | ||
$( | ||
#[cfg_attr(docsrs, doc(cfg(target_arch = "wasm32", target_family = "wasm")))] | ||
impl Zeroize for $type { | ||
#[inline] | ||
fn zeroize(&mut self) { | ||
volatile_write(self, unsafe { core::mem::zeroed() }); | ||
atomic_fence(); | ||
} | ||
} | ||
)+ | ||
}; | ||
} | ||
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impl_zeroize_for_simd_register!(v128); | ||
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With only one register type, the macro is probably overkill, unless you plan to add more
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I agree, I was just adhering to the other implementations as I wasn't sure which style would be preferrential - bad decision on my part (even if it is just be abstracted away once compiled).
After looking further into it,
wasm
has only a genericv128
type, and no other SIMD registers available (I believe the internal types are defined here though).I'll scrap the macro as it's definitely overkill for the single addressible register type, although I do wonder how the compiler even handles a type this generic.
On another note, should there be platform-specific tests for (maybe all?) SIMD registers, so that we can validate that they're correctly zeroed out? I'm not too sure I've seen any within the codebase, but it might be good for additional validation/reassurance as even just this single type does seem rather internally-complex. I wouldn't mind giving it a go and opening a separate PR if I can get them working and ensure their correctness.
The tests might be unfeasable for many register types though, given that some are gated behind specific CPU features/extensions - I tried to add (feature gated)
avx512
register support, but that's both far too recent (MSRV of 1.73) and I couldn't even get it working on my 7950x, which has more than enoughavx512
support available. I probably spent way too long throwing flags at the compiler there haha