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Remove unnecessary VoxelManip dependencies
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TurkeyMcMac authored and S-S-X committed Jun 11, 2022
1 parent db70bcd commit 7dd52a4
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2 changes: 0 additions & 2 deletions spec/voxelmanip_spec.lua
Original file line number Diff line number Diff line change
Expand Up @@ -7,8 +7,6 @@ describe("VoxelManip", function()
require("mineunit")
sourcefile("voxelmanip")
mineunit("core")
mineunit("common/vector")
mineunit("world")

mineunit:set_current_modname("test")
minetest.register_node("test:node", {})
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3 changes: 0 additions & 3 deletions voxelmanip.lua
Original file line number Diff line number Diff line change
Expand Up @@ -9,10 +9,7 @@
-- read_from_map(), the placeholder data in these holes cannot be changed by
-- set_data() etc. This is very unlikely to be a problem.

mineunit("common/vector")
mineunit("core")
mineunit("game/misc")
mineunit("world")

local rawget, rawset = rawget, rawset
local hash_node_position = core.hash_node_position
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