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JB Firmware V6.7
Fixed Battletoads crashing on level 2
Fixed Bonk's Adventure boss fight floor shaking
Fixed Crystalis/God Slayer's not starting/getting stuck
Fixed Famicom Disk System dejitter setting compatibility issue (Not compatible with Zero Delay)
Fixed Flintstones: Rescue of Dino & Hoppy jumping title screen and status bar
Fixed Flintstones: Surprise at Dinosaur Peak jumping status bar
Fixed G.I. Joe cartridge crashing
Fixed Little Nemo cartridge freezing
Fixed Mega Man V robot screen jumping
Fixed Micro Mages graphical & audio glitches with cartridge
Fixed Mighty Final Fight freezing
Fixed Shadow of the Ninja freeze on opening cutscene
Fixed Summer Carnival '92: Recca jumpy status bar
Fixed Vertical Green Lines in games using CHR-RAM (Castlevania, Legend of Zelda, Mega Man 1 & 2, Rygar, many others)
Fixed Vice: Project Doom 2nd stage status bar jumping
Fixed Crystalis freezing when a controller is inserted into port 2
Fixed Paperboy Player 2 control input
Fixed Micro Mages 3-4 player control input
Added headphone Jack L/R Swap to Audio - Headphones (note will swap RCA jacks to opposite of their labeling)
Microphone sensitivity setting is now reversed - 0 is minimum intensity, 63 is maximum intensity. Default setting is tuned for most games supping the microphone
NSF Audio Levels & Panning settings are now separate from cartridge settings
Fixed Atari 2600 graphic issues
Fixed Genesis, Sega Master System, Game Gear and ColecoVision Cores crash issue
Fixed Intellivision RAM not cleared before loading a game
Improved Intellivision's third fire button is now mapped to Famicom Network Controller's 0 button for easier access, Intellivision numberpad 0 button has been remapped to Famicom Network Controller's . button