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Merge pull request #581 from ChristopherBiscardi/bump-bevy-0.15
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ChristopherBiscardi authored Dec 15, 2024
2 parents 0f67a1f + 3e06510 commit 56dc41b
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2 changes: 1 addition & 1 deletion Cargo.toml
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@@ -1,7 +1,7 @@
[package]
name = "bevy_ecs_tilemap"
description = "A tilemap rendering plugin for bevy which is more ECS friendly by having an entity per tile."
version = "0.14.0"
version = "0.15.0"
authors = ["John Mitchell"]
homepage = "https://github.com/StarArawn/bevy_ecs_tilemap"
repository = "https://github.com/StarArawn/bevy_ecs_tilemap"
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29 changes: 15 additions & 14 deletions README.md
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Expand Up @@ -23,7 +23,7 @@ A tilemap rendering plugin for [`bevy`](https://bevyengine.org/). It is more ECS

### How Does This Work?

Quite simple there is a tile per entity. Behind the scenes the tiles are split into chunks that each have their own mesh which is sent to the GPU in an optimal way.
Quite simply there is a tile per entity. Behind the scenes the tiles are split into chunks that each have their own mesh which is sent to the GPU in an optimal way.

### Why Use This Instead of X?

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## Bevy Compatibility

|bevy|bevy_ecs_tilemap|
|---|---|
|`main`|`bevy-track`|
|0.14|0.14|
|0.13| - |
|0.12|0.12|
|0.11|0.11.*|
|0.10|0.10|
|0.9|0.9|
|0.8|0.8|
|0.8|0.7|
|0.7|0.6|
|0.6|0.5|
| bevy | bevy_ecs_tilemap |
| ------ | ---------------- |
| `main` | `bevy-track` |
| 0.15 | 0.15 |
| 0.14 | 0.14 |
| 0.13 | - |
| 0.12 | 0.12 |
| 0.11 | 0.11 |
| 0.10 | 0.10 |
| 0.9 | 0.9 |
| 0.8 | 0.8 |
| 0.8 | 0.7 |
| 0.7 | 0.6 |
| 0.6 | 0.5 |

## Asset credits

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