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Implement proper unmounting/leaving of vehicles
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8 changes: 8 additions & 0 deletions
8
server/Managed/NativeLayer/Protocol/Serverbound/PlayerUnmountCar.cs
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Original file line number | Diff line number | Diff line change |
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using System.Runtime.InteropServices; | ||
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namespace Cyberverse.Server.NativeLayer.Protocol.Serverbound; | ||
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[StructLayout(LayoutKind.Sequential, Pack = 8)] | ||
public struct PlayerUnmountCar | ||
{ | ||
} |
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