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Lidar Drag Race Lane Following #18

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@garethellis0 garethellis0 commented Jul 11, 2017

Should not be merged until #17 is approved and merged into this branch

@garethellis0 garethellis0 requested a review from ValRat July 11, 2017 00:00
garethellis0 and others added 17 commits July 10, 2017 17:12
* Determine Desired Motion without scaling factors finished

* Finished creating scaling multipliers

* Renamed scaling factors to scaling multipliers

* Configured params to make test pass

* Added doc comments to DragRaceNode

* Extracted line parsing and drag race movement logic into a class

* Added code to parse for the best line in drag race node

* Refactored get best line code

* Fixed spacing inside Drag Race Node

* Refactored drag race node to use nested if statements

* Fixed catkin compile errors inside dragrace node

* Fixed test distances to be about the same distance inside drag-race-controller-test

* Correlation coefficients are being properly calculated

* Added another random points test for obstacle manager

* Using true variance and checking for if angular.z == 0

* Fixed randompointstest 3

* Using initializer lists for drag race controller
* Fixed cmake issues, drag race accounts for no lines given and pointer tests

* Refactored where drag race checks for no lines

* If no line is seen use cone lines found on the other side

* Added comments to describe my process for plan B cone avoidance

* renamed isPlanB to no_line_on_expected_side
RobynCastro and others added 7 commits July 12, 2017 18:48
* Added stopping code

* Added code to stop

* File cleanup && commented out the second stopping option

* Removed old todo

* Small fixes

* Stop zone detection

* Updated to saner values for collision distance

* Added end zone detection params to launch file

* Fixed constructor and small bugs

* Removed tick message, added stop notification

* Parametrized stopping variables, cleaned up to radians

* Uncommented packages in launch file
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3 participants