refactor(UEHelpers): In GetWorld() get UWorld from PlayerController, … #401
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name: Make Experimental Release | |
on: | |
workflow_dispatch: | |
push: | |
branches: [ "main" ] | |
paths: | |
- "UE4SS/src/**" | |
- "UE4SS/include/**" | |
- "UE4SS/generated_src/**" | |
- "UE4SS/generated_include/**" | |
- "deps/**" | |
- "UE4SS/proxy_generator/**" | |
- "assets/Mods/**" | |
- "assets/**.ini" | |
permissions: | |
contents: read | |
concurrency: | |
group: experimental-release | |
cancel-in-progress: true | |
jobs: | |
make-release: | |
permissions: write-all | |
runs-on: windows-2022 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
fetch-depth: 0 # needed to get commits since last tag | |
token: ${{ secrets.UEPSEUDO_PAT }} | |
- name: Setup Python | |
uses: actions/setup-python@v4 | |
with: | |
python-version: '3.9' | |
- name: Setup MSVC | |
uses: ilammy/msvc-dev-cmd@v1 | |
- name: Setup xmake | |
uses: xmake-io/github-action-setup-xmake@v1 | |
with: | |
xmake-version: '2.9.3' | |
- name: Cache | |
uses: actions/cache@v4 | |
with: | |
path: | | |
.xmake | |
Binaries | |
Intermediates | |
C:/Users/runneradmin/AppData/Local/.xmake | |
key: ${{ runner.os }}-xmake-${{ hashFiles('**/xmake.lua') }} | |
- name: Build | |
run: | | |
xmake f -m "Game__Shipping__Win64" -y | |
xmake build | |
- name: Package | |
run: python tools/buildscripts/release.py package -e | |
- name: Release | |
uses: softprops/action-gh-release@v1 | |
with: | |
prerelease: true | |
tag_name: experimental | |
body_path: release/release_notes.md | |
files: | | |
release/UE4SS_v*.zip | |
release/zDEV-UE4SS_v*.zip | |
release/zCustomGameConfigs.zip | |
release/zMapGenBP.zip |