v1.5.0
Bitesize Samples Changelog
We are excited to announce the release of Bitesize Samples v1.5.0! Thank you for your continuous support!
We'd like to also announce the new Bitesize Samples Experimental Folder, along with its first addition, the Multiplayer Use Cases sample!
Experimental samples are new samples or experimental modifications made to mature samples.
Learn more about the goal and purpose of experimental samples here.
Experimental Sample: Multiplayer Use Cases Sample
This is a sample project that provides a series of scenes, each aimed at explaining a specific API or system commonly used in Netcode for GameObjects. In this sample, you will learn more about client-server communication, state synchronization, and other typical mechanics of multiplayer games.
Got Feedback about the Bitesize Samples? Let us know via our Feedback Form.
[1.5.0] - 2023-12-15
Dynamic Addressables Network Prefabs
Changed
Editor Version
- Editor is 2022.3.14f1
Dependencies
Packages
- "com.unity.addressables": "1.21.19"
- "com.unity.netcode.gameobjects": "1.7.1"
- "com.veriorpies.parrelsync": "https://github.com/VeriorPies/ParrelSync.git?path=/ParrelSync"
2D Space Shooter
Changed
- Upgraded to Netcode for GameObjects v1.7.1 (#147)
- Upgraded sample to 2022.3.14f1 LTS (#147)
- Upgraded Samples Utilities package to v1.8.0 (#151)
Fixed
- Corrected the variables used for initialization of Health and Energy (#150)
- Converted unnecessary ship thrust NetworkVariable to a float (#149)
- Fixed non-host clients not hearing the Fire SFX (#148)
Editor Version
- Editor is 2022.3.14f1
Dependencies
Packages
- "com.unity.multiplayer.samples.coop": "https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop.git?path=/Packages/com.unity.multiplayer.samples.coop#v2.4.0"
- "com.unity.netcode.gameobjects": "1.7.1"
- "com.veriorpies.parrelsync": "https://github.com/VeriorPies/ParrelSync.git?path=/ParrelSync#bb3d5067e49e403d8b8ba15c036d313b4dd2c696"
- "com.unity.render-pipelines.universal": "14.0.9"
Client Driven
Changed
- Upgraded to Netcode for GameObjects v1.7.1 (#147)
- Upgraded sample to 2022.3.14f1 LTS (#147)
- Upgraded Samples Utilities package to v1.8.0 (#151)
Editor Version
- Editor is 2022.3.14f1
Dependencies
Packages
- "com.unity.multiplayer.samples.coop": "https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop.git?path=/Packages/com.unity.multiplayer.samples.coop#v2.4.0"
- "com.unity.netcode.gameobjects": "1.7.1"
- "com.veriorpies.parrelsync": "https://github.com/VeriorPies/ParrelSync.git?path=/ParrelSync#bb3d5067e49e403d8b8ba15c036d313b4dd2c696"
- "com.unity.render-pipelines.universal": "14.0.9"
Invaders
Changed
- Upgraded to Netcode for GameObjects v1.7.1 (#147)
- Upgraded sample to 2022.3.14f1 LTS (#147)
- Upgraded Samples Utilities package to v1.8.0 (#151)
Editor Version
- Editor is 2022.3.14f1
Dependencies
Packages
- "com.unity.multiplayer.samples.coop": "https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop.git?path=/Packages/com.unity.multiplayer.samples.coop#v2.4.0"
- "com.unity.netcode.gameobjects": "1.7.1"
- "com.unity.render-pipelines.universal": "14.0.9"
- "com.veriorpies.parrelsync": "https://github.com/VeriorPies/ParrelSync.git?path=/ParrelSync#bb3d5067e49e403d8b8ba15c036d313b4dd2c696"
Full Changelog: v1.4.0...v1.5.0