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Wiki Pages: Home | Setup | Options | Change
Sections: Guild Info | Appearance | Callbacks | Debugging
- This must be set to the battle.net domain.
- China's battle.net does not have a domain, but you can set this value to
"cn"
and the plugin will use the correct API domain. - Values include:
"us"
,"eu"
,"kr"
,"tw"
or"sea"
; use"cn"
for China. - Default value is
"us"
.
- This sets the language to use.
- Values include :
"en_US"
,"es_MX"
,"pt_BR"
,"en_GB"
,"es_ES"
,"fr_FR"
,"ru_RU"
,"de_DE"
,"pt_PT"
,"it_IT"
,"ko_KR"
,"zh_TW"
or"zh_CN"
. - Default value is
"en_US"
(English U.S.).
- Set the server name to use here.
- Only one server is usable per progression block.
- Include any spaces and apostrophes in the server name and make sure it is within double quotes.
- Default is
"Lightning's Blade"
to show that double quotes should be surrounding the name with an apostrophe.
- Set your guild's name here.
- Include spaces and apostrophes in the name and make sure it is within double quotes.
- Default is
"Our Guild's Name"
to show that double quotes should be surrounding the name with an apostrophe.
-
List your raiders here; Yes, you only need to add one.
-
Include raiders under
'all'
to have them included in all expansions. -
Include raiders under
'mists'
or'cat'
to have them counted only for specific expansions. -
So in this example:
// list raiders here under "all" or the expansion abbreviation raiders : { 'all' : [ 'raider1', 'raider2' ], // included in all expansions 'mists' : [ 'raider3', 'raider4' ], 'cat' : [ 'raider3alt' ] },
the mists expansion will count raider1, raider2, raider3 and raider4; and the 'cat' expansion will count raider1, raider2 and raider3alt
-
Default value is empty curly brackets
{}
, so nothing will show unless names are added!
- Set the expansions to show within the progression box.
- Values must be within an array and include "mists" and/or "cat".
- The order of the expansions can be changed. The first expansion listed will be on top.
- Default value is
[ 'mists' ]
.
- Set this boolean value to
true
to include heroic progression, or set it tofalse
to not include heroic progression. - Do not wrap this value in quotes.
- Default value is
true
.
-
This is a threshold ratio that must be suppassed before a boss will be counted as killed.
-
To better explain this, say the plugin has the ratio set to
0.75
and sees this data (x = boss killed):raider Boss1 Boss2 Boss3 lisa x x x fred x x - mike x x - joe x - - ratio 4/4 3/4 1/4 (fraction) 1 0.75 0.25 (decimal)
- So all raiders have killed boss1 making the kill ratio one (or 100%). This is above the
0.75
(75%) set ratio, so boss1 will show as being killed. - Boss2 has 3/4 (0.75 or 75%) of the raiders killing the boss, so because this is equal to the set kill ratio, it will also show the boss as being killed.
- Boss3 only had 1/4 (0.25 or 25%) of the raiders killing the boss. This is not above the set kill ratio, so this boss will not show as being killed.
- So all raiders have killed boss1 making the kill ratio one (or 100%). This is above the
-
Default value is
0.75
.
- Set the format of the instance boss kill count using this option.
- This count shows up on the right side of the instance progression bar.
- The value of this option has a string that can include:
-
{n}
- the number of kills in that instance. -
{t}
- the total number of bosses in that instance. -
{p}
- the percentage of kills in that instance.
-
- The default value is
"{n}/{t}"
which shows the fraction of boss kills in the instance (e.g.3/4
). - Alternatively you can include the percentage of kills using
"{n}/{t} ({p})"
(e.g.3/4 (75%)
).
- Set the format of the instnace boss kill status using this option.
- This status shows up within the tooltip that pops up when hovering over a progression bar.
- The value of this option has a string that can include:
-
{s}
- the none/killed status text - see thetext
option below. -
{n}
- the number of boss kills averaged from all raiders in that expansion. So this number may be really off if one raider doesn't have any boss kills.
-
- Default value is
"{s}"
.
- Set this boolean value to
true
to use the instance name abbreviation. - I know that in different locales the instance name changes and therefore the abbreviation will change. If this change is needed, I'll include instructions on how to set this up.
- Default value is
false
.
-
Set the desired text to show for the boss status, within the tooltip.
-
The option is set up as follows:
// boss status text text : { zero : '', // boss kill count (if zero) - when using {n} in status none : '', // boss not killed text killed : 'Killed' // boss killed text },
-
zero
is the text shown when the{n}
status is shown, but the boss count is zero. -
none
is the text shown when the{t}
status is shown, but the boss hasn't been killed. -
killed
is the text shown when the boss has been killed. - Any of these status text can also include HTML. So if you want an image to show a boss kill, use this instead:
killed : '<img src="demo/killed.png">'
. - Sorry, there isn't any way for a status to show that a boss has been attempted.
-
-
Default values are shown above.
- This class name is added to the progress bars and can be used by the tooltip script.
- The tooltip plugin should target the
title
attribute of the progress bar for information to display. - Default value is
"tooltip"
.
-
This callback function can be used to perform any necessary operations after the progression box has completed setting up.
-
In this example, the callback is setting up the tooltip plugin.
// ** Callbacks ** // initialized callback function (progression box has completed it's set up) // el = $('#progBox') - element that the plugin is initialized on initialized: function(el){ // initialize tooltip plugin mytooltip(); }
-
The
el
parameter of the function contains the element that the plugin was initialized on. -
The default value is
null
.
- If
true
, it adds raider boss kills to the bottom of the tooltip (see the screenshots). - This enables the admin to check if the script is working properly or if a raider needs to be excluded from the list.
- These details will always be present within the tooltip, and only hidden when this option is
false
. - The style can be modified using css.
- These details were only meant for debugging, so it's not perfect; e.g. the Bastion of Twilight normal mode details will show 5 bosses, instead of the correct 4.
- When
true
clicking on a progress bar will reveal or hide (toggle) the details within the tooltip. - Set this to
false
to never enable progress bar clicking.
- More details will be output to the console when the
debug
option istrue
. - For specific details from each raider, click on the progress bar to reveal details; added when the
details
option is set totrue
.