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FCNPC-A.I. 1.1.1
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WoutProvost committed Jul 11, 2017
1 parent 714da0c commit dbfb350
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20 changes: 20 additions & 0 deletions CHANGELOG.md
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FCNPC A.I.
==========

1.1.1
-----

- Added behaviour
- Added billion suffix to FAI_SHORTEN_HEALTH
- Added special distance value -1 to FAI_SetBossRangedAttackInfo and FAI_SetBossMeleeAttackInfo to keep the NPC in place when attacking
- Renamed FAI_SHORTEN_HEALTH to FAI_SHORTEN_NUMBERS
- Renamed distance parameter from FAI_GetBossRangedAttackInfo, FAI_SetBossRangedAttackInfo, FAI_GetBossMeleeAttackInfo and FAI_SetBossMeleeAttackInfo to range
- Deleted spell and percent types
- Deleted FAI_CreateFull... natives
- Changed max health default to 100.0
- Changed display range default to 0.0
- Changed move type default to MOVE_TYPE_AUTO and changed move type default in FAI_SetBossMoveInfo to MOVE_TYPE_AUTO
- Changed allow NPC targets default to true
- Fixed unnecessary loop in FAI_DestroyAllSpells
- Added an additional check to FAI_IsPlayerInDisplayRange and FAI_IsPlayerInAggroRange
- Examples updated with above changes
- Added SummonAdds spell to MMO example
- Added reduce cast progress a bit when damaged to MMO example

1.1.0
-----

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2 changes: 1 addition & 1 deletion include/FAI.inc
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Expand Up @@ -115,7 +115,7 @@ forward FAI_OnBossStopCasting(bossid, spellid, targetid, bool:castComplete);
//General
//Include guards are already built into pawn, so no need to check
#include <a_samp>
#define FAI_VERSION "1.1.0"
#define FAI_VERSION "1.1.1"
#if !defined FAI_USE_MAP_ANDREAS
#define FAI_USE_MAP_ANDREAS false
#endif
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2 changes: 1 addition & 1 deletion src/FAI.pwn
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Expand Up @@ -115,7 +115,7 @@ forward FAI_OnBossStopCasting(bossid, spellid, targetid, bool:castComplete);
//General
//Include guards are already built into pawn, so no need to check
#include <a_samp>
#define FAI_VERSION "1.1.0"
#define FAI_VERSION "1.1.1"
#if !defined FAI_USE_MAP_ANDREAS
#define FAI_USE_MAP_ANDREAS false
#endif
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