8 puzzle game implemented with vanilla JavaScript.
When the tile is in the right position, the background color is blue. Otherwise, its background color is red.
function recolorTile(tile, tileId) {
if (tileId == tileMap[tileId].position) {
tile.classList.remove("error");
} else {
tile.classList.add("error");
}
}
The shuffle function will perform 20 random moves.
function shuffle() {
clearTimers(solveTimeouts);
var boardTiles = document.querySelectorAll('.tile');
var shuffleDelay = 200;
shuffleLoop();
var shuffleCounter = 0;
while (shuffleCounter < 20) {
shuffleDelay += 200;
shuffleTimeouts.push(setTimeout(shuffleLoop, shuffleDelay));
shuffleCounter++;
}
}
The solve function will solve the puzzle naively. I would optimize it with algorithms
function solve() {
clearTimers(shuffleTimeouts);
repeater = history.length;
for (var i = 0; i < repeater; i++) {
console.log("started");
solveTimeouts.push(setTimeout(moveTile, i*100, tiles[history.pop()-1], false));
}
}