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2021.2.7-alpha

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@agg23 agg23 released this 07 Feb 20:42
· 88 commits to master since this release

First public release

This is a testing build in preparation for the NESDev competition release. This release is intended to verify the interaction model and provide a testbed for many of the core mechanics.

On the shop screen, the plant shop is accessible by pressing select. I'm still trying to figure out how to communicate that

Features

  • Fish movement and schooling (rough, see Known issues)
  • Fish and plant purchasing in a centralized shop
  • Plant placement
  • Fish stat and health inspection
  • Fish selling
  • Fish breeding (rough, see known issues)

Missing features

  • Fish feeding
  • Spectator mode (runs fish movement and animation, but disables the health, growth, and breeding mechanics)
  • Plant removal/selling
  • Boons and cosmetics
  • Health mechanics
  • Music and sound effects

Known issues

  • Fish movement is prone to ocilation and repeating patterns
  • Single fish get stuck in a pattern and won't depart from that pattern unless another fish is added
  • Fish from different species will school
  • Breeding is performed very often and will quickly fill up the tank (20 fish)
  • Fish of different types will breed with each other
  • Breeding doesn't properly respect the sexes of the fish
  • Purchasing new fish in a single shop session will spawn them on top of each other and result in similar movement