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Add a scroll smooth step function #3909
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Codecov ReportAttention: Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## master #3909 +/- ##
==========================================
- Coverage 91.27% 91.26% -0.01%
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Files 935 935
Lines 60129 60131 +2
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- Hits 54880 54877 -3
- Misses 5249 5254 +5
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lib/wibox/container/scroll.lua
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local state = ((elapsed * speed) % (size)) / size | ||
-- The cosine function is scaled to map [0,1] to [0,2π] then it’s output is | ||
-- scaled from [1 -- -1 -- 1] to [0 -- 1 -- 0] | ||
return (size - visible_size) * (0.5 - 0.5*math.cos(state*6.2832)) |
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2 * math.pi
would be preferable to some magic number literal.
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It’s clearly more readable with it, I must admit I did not check if it existed in lua.
A very simple smooth step function for scroll based on a cosine.