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Merge pull request #648 from baaahs/apps-kapow
Stuff to support apps
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# Kotlin: | ||
.kotlin | ||
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# Gradle: | ||
.gradle | ||
build | ||
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# IntelliJ/JetBrains: | ||
.idea | ||
.gradle | ||
node_modules | ||
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# Mac: | ||
.DS_Store | ||
.kotlin | ||
.java-version | ||
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# JDK: | ||
.java-version | ||
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# JS: | ||
node_modules | ||
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# Android | ||
local.properties | ||
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# iOS/Swift/Xcode: | ||
xcuserdata/ |
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{"runningShowPath":"BRC 2024.sparkle","runningScenePath":"BAAAHS.scene","version":0} | ||
{"runningShowPath":"BRC 2024.sparkle","runningScenePath":"Living Room 2.scene","version":0} |
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@file:Suppress("NOTHING_TO_INLINE", "UNCHECKED_CAST_TO_EXTERNAL_INTERFACE") | ||
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package three | ||
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import three.addons.GLTFLoaderPlugin | ||
import three.addons.MTLLoader | ||
import three.addons.MaterialInfo | ||
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inline operator fun `T$12`.get(name: String): Array<dynamic /* BufferAttribute | InterleavedBufferAttribute */>? = | ||
asDynamic()[name] as? Array<dynamic /* BufferAttribute | InterleavedBufferAttribute */> | ||
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inline operator fun `T$12`.set(name: String, value: Array<dynamic /* BufferAttribute | InterleavedBufferAttribute */>) { | ||
asDynamic()[name] = value | ||
} | ||
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inline operator fun `T$16`.get(define: String): dynamic /* String? | Number? | Boolean? */ = | ||
asDynamic()[define] | ||
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inline operator fun `T$16`.set(define: String, value: String) { | ||
asDynamic()[define] = value | ||
} | ||
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inline operator fun `T$16`.set(define: String, value: Number) { | ||
asDynamic()[define] = value | ||
} | ||
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inline operator fun `T$16`.set(define: String, value: Boolean) { | ||
asDynamic()[define] = value | ||
} | ||
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inline operator fun `T$17`.get(uniform: String): IUniform__0? = | ||
asDynamic()[uniform] as? IUniform__0 | ||
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inline operator fun `T$17`.set(uniform: String, value: IUniform__0) { | ||
asDynamic()[uniform] = value | ||
} | ||
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inline operator fun `T$31`.get(key: String): Number? = | ||
asDynamic()[key] as? Number | ||
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inline operator fun `T$31`.set(key: String, value: Number) { | ||
asDynamic()[key] = value | ||
} | ||
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inline operator fun `T$79`.get(name: String): GLTFLoaderPlugin? = | ||
asDynamic()[name] as? GLTFLoaderPlugin | ||
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inline operator fun `T$79`.set(name: String, value: GLTFLoaderPlugin) { | ||
asDynamic()[name] = value | ||
} | ||
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inline operator fun `T$88`.get(id: String): Array<Number>? = | ||
asDynamic()[id] as? Array<Number> | ||
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inline operator fun `T$88`.set(id: String, value: Array<Number>) { | ||
asDynamic()[id] = value | ||
} | ||
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inline operator fun `T$89`.get(header: String): String? = | ||
asDynamic()[header] as? String | ||
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inline operator fun `T$89`.set(header: String, value: String) { | ||
asDynamic()[header] = value | ||
} | ||
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inline operator fun `T$90`.get(key: String): Texture? = | ||
asDynamic()[key] as? Texture | ||
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inline operator fun `T$90`.set(key: String, value: Texture) { | ||
asDynamic()[key] = value | ||
} | ||
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inline operator fun `T$91`.get(key: String): dynamic /* InstancedBufferGeometry? | BufferGeometry<NormalBufferAttributes>? */ = | ||
asDynamic()[key] | ||
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inline operator fun `T$91`.set(key: String, value: InstancedBufferGeometry) { | ||
asDynamic()[key] = value | ||
} | ||
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inline operator fun `T$91`.set(key: String, value: BufferGeometry<NormalBufferAttributes>) { | ||
asDynamic()[key] = value | ||
} | ||
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inline operator fun `T$92`.get(key: String): Material? = | ||
asDynamic()[key] as? Material | ||
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inline operator fun `T$92`.set(key: String, value: Material) { | ||
asDynamic()[key] = value | ||
} | ||
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inline operator fun `T$93`.get(key: String): AnimationClip? = | ||
asDynamic()[key] as? AnimationClip | ||
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inline operator fun `T$93`.set(key: String, value: AnimationClip) { | ||
asDynamic()[key] = value | ||
} | ||
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inline operator fun `T$94`.get(key: String): Source? = | ||
asDynamic()[key] as? Source | ||
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inline operator fun `T$94`.set(key: String, value: Source) { | ||
asDynamic()[key] = value | ||
} | ||
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inline operator fun ShaderLib.get(name: String): ShaderLibShader? = | ||
asDynamic()[name] as? ShaderLibShader | ||
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inline operator fun ShaderLib.set(name: String, value: ShaderLibShader) { | ||
asDynamic()[name] = value | ||
} | ||
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// Nested interfaces: | ||
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inline operator fun MTLLoader.`T$82`.get(key: String): MaterialInfo? = | ||
asDynamic()[key] as? MaterialInfo | ||
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inline operator fun MTLLoader.`T$82`.set(key: String, value: MaterialInfo) { | ||
asDynamic()[key] = value | ||
} | ||
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inline operator fun MTLLoader.`T$83`.get(key: String): Material? = | ||
asDynamic()[key] as? Material | ||
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inline operator fun MTLLoader.`T$83`.set(key: String, value: Material) { | ||
asDynamic()[key] = value | ||
} | ||
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// three.addons: | ||
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inline operator fun three.addons.`T$88`.get(name: String): `T$54`? = | ||
asDynamic()[name] as? `T$54` | ||
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inline operator fun three.addons.`T$88`.set(name: String, value: `T$54`) { | ||
asDynamic()[name] = value | ||
} |
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1 change: 0 additions & 1 deletion
1
ext/three/src/jsMain/kotlin/three/addons/ACESFilmicToneMappingShader.d.ts.kt
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