v1.0-alpha4
Pre-release
Pre-release
bitbrain
released this
24 Oct 15:46
·
35 commits
to godot-4.x
since this release
We have been busy at work fixing issues and adding new features. This release also introduces the auto-updater by @Nemesis-AS, brand-new property array support by @mrfelipemartins as well as drag&drop thanks to @russmatney! While Version 1.0 is only 70% done as of now, this release adds a lot of stability and feature parity.
New Features
- 💽 import data functionality by @mrfelipemartins in #114
- 📃 Property array support by @mrfelipemartins in #124
- 🔋 added auto-updater by @Nemesis-AS in #134
- 🧑🤝🧑 duplicate entity instance functionality by @bitbrain in #140
- 🫳 support dragging resources to the resource-picker by @russmatney in #148
Fixes and Improvements
- 📙 added favicon and icon on page title by @andy3659 in #135
- 🐛 fix logo in editor error by @eth0net in #141
- 🐛 fix Array Validation and Casting by @mrfelipemartins in #143
- 🐛 fix swap 'clear' icon for 'remove' (broom -> trashcan) by @russmatney in #149
- 🐛 fix Property Model by @mrfelipemartins in #122
- 🐛 fix Icon Modulation in Inspector Plugin by @mrfelipemartins in #129
- 🐛 fix add missing tooltips for resource/array props by @russmatney in #147
- 🐛 fix colors of selected entities by @bitbrain in #150
New Contributors
- @Nemesis-AS made their first contribution in #134
- @andy3659 made their first contribution in #135
Full Changelog: v1.0-alpha3...v1.0-alpha4