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@Snarling Snarling released this 08 Dec 21:08
· 25 commits to dev since this release
a58eace

Changelog:

v2.7.0: 8 December 2024

MAJOR ADDITIONS

UI

  • Tweak Hacknet summary (@catloversg)
  • Only show relevant changes in "Purchased Augmentations" table (@catloversg)
  • Fix: Correctly show remaining grafting/programming time left when cycles are skipped. (@tom.prince)
  • Fix: Misleading favor numbers (@catloversg)
  • Always show description of faction price multiplier (@catloversg)
  • Add apostrophe to stanek's gift strings (@Faenre)
  • Notify players about documentation tab after getting SF1.1 (@catloversg)
  • Remove extra "label=" text from SmartSupply interface (@gmcew)
  • Show more information about documentation in last step of tutorial (@catloversg)
  • Change description of Documentation button in Script Editor (@catloversg)
  • Fix: Wrong size of table cell in Import Save Comparison UI (@catloversg)
  • Remove hacknet servers from hash upgrade server dropdowns (@yichizhng)
  • Fix: Import paths cannot be resolved in script editor (@lucebac)
  • Fix: Missing tooltip when doing faction work (@catloversg)
  • Remove unnecessary newlines when augmentation does not have stats (@catloversg)
  • Disable font ligatures by default (@catloversg)
  • Fix: Crash in theme editor modal (@catloversg)
  • Add the ability to change the font size (@G4mingJon4s)
  • Change order of information in stats progress bar (@catloversg)
  • Auto focus hashnet upgrade modal (@catloversg)
  • Show error popup when there are errors instead of only writing to console (@catloversg)

DOCUMENTATION

  • Remove obsolete description of killall (@catloversg)
  • Update description of source files (@catloversg)
  • Add link to NS API documentation (@catloversg)
  • Fix a typo in the hamming code problem statement (@Jazzybones)
  • Fix broken link in README.md (@ngcthao)
  • Remove " "s from .getDescription() result (@gmcew)
  • Typo in ns2 migration doc (@mctylr-gh)
  • Remove unmaintained VS Code extension from docs (@catloversg)
  • Fix link to non-existing page (@BaxoPlenty)
  • Add help text for changelog command (@catloversg)
  • Clarify deprecation warning of ns.getTimeSinceLastAug() (@catloversg)
  • Fix typos in NetscriptDefinitions.d.ts (@catloversg)
  • Add GoAnalysis and GoCheat doc namespaces (@catloversg)
  • Hamming Code parity sentence clarification, "Find All Valid Math Expressions" missing line breaks added, example formatting made consistent (@gmcew)
  • Outdated formula of favor in tooltip (@catloversg)
  • Add scoring rules explanations to how to play page and score modal (@ficocelliguy)
  • Fix wrong description of ns.singularity.applyToCompany (@catloversg)
  • Fix errors and warnings shown by api-extractor (@catloversg)
  • Remove wrong information in ns.weaken (@catloversg)
  • Make small tweaks in TSDoc of Corporation APIs (@catloversg)
  • Add types for parameters of gym-university-bladeburner API (@catloversg)
  • Correct function signature for hashUpgradeCost (@Faenre)
  • Fix wrong description of ns.corporation.createCorporation (@catloversg)
  • Clarify experience gain of sleeves (@bupjae)
  • Make small changes (capitalization) in index page of documentation (@catloversg)
  • Improve ns.enableLog docs (@Fireball5939)
  • Update description of multipliers in BitNodeMultipliers in NetscriptDefinitions.d.ts (@nobody0)
  • Fix mangled NS API TSDoc (@catloversg)
  • Fix incorrect description of "HammingCodes: Integer to Encoded Binary" contract (@zorbathut)
  • Clarify condition of ns.corporation.bribe (@catloversg)
  • Clarify "completion" property of GraftingTask (@catloversg)
  • Clarify cyclesWorked of Task (@catloversg)
  • Clarify ns.hackAnalyzeThreads (@JMack6490)
  • Clarify ns.bladeburner.getSkillUpgradeCost and fix typo in BaseTask (@catloversg)
  • Fix typo in Corporation documentation (@catloversg)
  • Add more information for deprecated nFormat API (@catloversg)
  • Clarify FactionWorkRepGain multiplier (@catloversg)

MISC

  • Fix: Wrong money source when traveling (@catloversg)
  • Use ramOverride() to set compiled script RAM (@d0sboots)
  • Provide type definitions for `React` and `ReactDOM` in in-game editor. (@tom.prince)
  • Fix: "Router called before initialization" race (@d0sboots)
  • Always include stack trace in Recovery Mode (@d0sboots)
  • Don't spin forever if IDB can't be loaded (@d0sboots)
  • Fix: Prevent runtime NotAllowedError on Safari (@robofinch)
  • Enable strict typechecking of typescript, and several other typescript improvements in script editor (@tom.prince)
  • Minor bugfix for minesweeper game: made rounding behavior for height, width and mine count consistent (@mmjr-x)
  • Fix: Crash when accessing nonexistent files with file protocol in Electron app (@catloversg)
  • Stop terminal scp from revealing and copying to unreachable servers (@yichizhng)
  • Fix: Tab completion uses wrong command list (@catloversg)
  • Fix: Prompt does not reset text value (@catloversg)
  • Fix: Duplicated program in edge case (@catloversg)
  • Improve rep calculation accuracy (@d0sboots)
  • Fix: NaN Total Assets caused by bug in bulkPurchase API (@catloversg)
  • Cancel infiltration when player is hospitalized (@catloversg)
  • Fix: Block hacking-related actions on player-owned servers (@catloversg)
  • Rework disableLog for efficiency (@d0sboots)
  • Improve several things relating to PID lookups (@d0sboots)
  • Fix: ns.singularity.donateToFaction being able to donate to SoA (@Fireball5939)
  • Throw error when player passes invalid hostname to some APIs (grow, weaken, singularity.installBackdoor) (@catloversg)
  • Fix: upgradePurchasedServer API prints wrong error message (@Nolshine)
  • Reduced RAM cost for ns.getPurchasedServers (@Faenre)
  • Fix: Autocomplete shows error popup in some cases (missing error handler when calling libarg) (@catloversg)
  • Reduce cost of static information NS APIs to 0 (@Faenre)
  • Add ns.self() as a free info function (@G4mingJon4s)
  • Change generation rate of CCTs for offline bonus (@catloversg)
  • Add new Square Root coding contract (@d0sboots)
  • Remove mention of Hacking Mission (@catloversg)
  • Fix: Scripts are killed too late when prestiging (@catloversg)
  • Fix: Typos in description of augmentations (@egg362)
  • Fix: Typo in field work description (@Pimvgd)
  • Fix: Fix dynamicRamUsage returned by getRunningScript() (@d0sboots)
  • Add warning when installing backdoor on backdoored server (@catloversg)
  • Expose more information of HiveMind augmentation (@catloversg)
  • Improve tutorial, documentation and discoverability of NS API documentation (@catloversg)
  • Improve exception alert (@catloversg)
  • Improve built-in print APIs when printing Promise objects (@catloversg)
  • Improve built-in print APIs when printing objects containing Map or Set (@catloversg)
  • Validate hostname and port of RFA (@catloversg)
  • Update blood donation (@hydroflame, @catloversg)
  • Include React component stack in Recovery Mode report (@catloversg)
  • Always add script's earnings to its parent (@catloversg)
  • nano and vim use wrong template for text files (@catloversg)
  • Add error cause to exception alert and Recovery mode UI (@catloversg)
  • Fix ramOverride check (@jonhartnett)
  • Accept "noscript" as parameter for skipping loading scripts (@catloversg)
  • Fix: Multiple issues with migrating older savegames (@catloversg)

SPOILER CHANGES

  • Change formula of Bladeburner skill cost (@catloversg)
  • Fix: Wrong behavior of ns.bladeburner.getSkillUpgradeCost (@catloversg)
  • Disable rumor of Bladeburners in BN8 (@catloversg)
  • Fix: Stop current work when starting a program with Singularity (@TheAimMan)
  • Fix: Cap Gang recruit member calculation (@TheAimMan)
  • Fix: Allow upgrading Bladeburner skill level over max safe integer (@catloversg)
  • Fix: Wrong countdown of remaining time for Bladeburner action (@catloversg)
  • Fix: Duplicated augmentation when buying after grafting (@catloversg)
  • Fix: Wrong success range of Bladeburner general action (@catloversg)
  • Add buyAmount and importAmount to Corporation Material API (@yichizhng)
  • Add success chance of Bladeburner action to Sleeves UI (@catloversg)
  • Allow filtering graftable augmentations (@catloversg)
  • Fix: Wrong error message when failing to recruit gang member (@catloversg)
  • Add API to calculate max upgrade count of Bladeburner skill (@catloversg)
  • Fix: Bladeburner city chaos reaching Infinity/NaN (@Faenre)
  • Use indirect eval for terminal expr and corporation sell prices/amounts (@yichizhng)
  • Fix: Wrong skill multipliers in Bladeburner (@catloversg)
  • Fix: Crash in b1tflum3 and destroyW0r1dD43m0n API (@catloversg)
  • Bladeburner: Est. pop improvement actions always improve est. pop by at least 1 (@Faenre)
  • Fix: Typo in description of Stanek's Gift (@Tahvohck)
  • Prevent issues caused by resetting the board while the go AI is in flight (@ficocelliguy)
  • Bladeburner: Use "grow" semantics for population estimate (@d0sboots)
  • Fix: Wrong team size when all team members die in Bladeburner's action (@catloversg)
  • Fix: Wrong parameter requirement of ns.bladeburner.setTeamSize (@catloversg)
  • Make condition of ns.singularity.donateToFaction consistent (@catloversg)
  • Fix: Wrong calculation in team casualties of Bladeburner action (@catloversg)
  • Bladeburner UI shows tooltips on action success chance to indicate which stat it scales with (@Alpheus)
  • Improve discoverability of Corporation documentation (@catloversg)
  • Change type of skill name parameter of ns.formulas.bladeburner.skillMaxUpgradeCount API (@catloversg)
  • Uncheck the 'show prior move' feature when a new Go game is started (@ficocelliguy)
  • Add optional board state argument to the go analysis functions (@ficocelliguy)
  • Add ns.go.cheat.getCheatCount (@ballardrog)
  • Fix: Typo in Covenant's shop (@catloversg)
  • Disable "+1" button when Bladeburner skill level reaches max safe integer and refactor some checks (@catloversg)
  • Show confirmation popup if player enables territory clashes while being too weak (@catloversg)
  • Expose valuation via ns.corporation.getCorporation (@catloversg)
  • Return active SF levels in ns.singularity.getOwnedSourceFiles and ResetInfo.ownedSF (@catloversg)
  • Fix: Negative stored material in Corporation (@catloversg)
  • Remove WD from Hashnet server list if TRP not installed (@gmcew)
  • Deduct karma when successfully completing action involving killing (@catloversg)
  • Fix: Hashserver UI shows wrong server list when purchasing upgrades (@catloversg)
  • Fix wrong initial productionMult of new division (@catloversg)

CODEBASE/REFACTOR

  • Update monaco-editor to 0.50.0 and work around a bug (@tom.prince, @catloversg)
  • Sync UI updates to game updates. (@tom.prince)
  • Use Autocomplete instead of Select in devmenu augmentation tool (@catloversg)
  • Update caniuse-lite to latest version (@tom.prince)
  • Remove redundant type of CONSTANTS (@catloversg)
  • Add a type annotation to webpack configuration function. (@tom.prince)
  • Remove testing code in ScriptTransformer (@catloversg)
  • Use mathjax from npm, rather than vendored copy. Also fix mathjax path. (@tom.prince)
  • Remove unused attributes of internal `ScriptDeath`. (@tom.prince)
  • Add some more types to `webpack.config.js`. (@tom.prince)
  • Refactor Person.ts and Sleeve.ts (@catloversg)
  • Remove unnecessary dependency in Person class (@catloversg)
  • Remove js-sha256 (@catloversg)
  • Small change in devmenu augmentation tool (@catloversg)
  • Update Electron to v29 (@catloversg)
  • Update Node version in CI workflows (@catloversg)
  • Increase minimum Node version (@catloversg)
  • Rename getRandomArbitrary (@catloversg)
  • Expose internal data in dev build (@catloversg)
  • Don't make dynamicLoadedFns entries for free functions (@yichizhng)
  • Use Autocomplete instead of Select in more devmenu tools (@catloversg)
  • Reduce number of random tests for testing calculateMaxUpgradeCount (@cmfrydos)
  • Improve performance of Jest tests by removing barrels (@cmfrydos)
  • Refactor Bladeburner Identifier Lookup (@Alpheus)
  • Refactor coding contracts for type safety (@d0sboots)
  • Update version of babel-plugin-transform-barrels (@cmfrydos)
  • Move Bladeburner team losses to Casualties (@Alpheus)
  • Add tests to cover Bladeburner console commands (@Alpheus)
  • Remove google analytics config (@shyguy1412)
  • Add stopFlag check before running main (@Caldwell-74)
  • Update ScriptDeath to extend Error (@alainbryden)
  • Add tests to cover Bladeburner action completion (@Alpheus)
  • Reset other gangs when leaving gang by using devmenu (@catloversg)
  • Fix lint errors (@catloversg, @ficocelliguy)
  • Remove duplicate getRecruitmentSuccessChance in Bladeburner code (@catloversg)
  • Change sleeveSize from property to getter (@catloversg)
  • Minor code change in SkillElem.tsx (@catloversg)
  • Add generic type as returned type for action and checking (@catloversg)
  • Add proper type check to AST walking code (@catloversg)
  • Update monaco-editor to 0.52.0 (using this version fixes "loadForeignModule" error) (@catloversg)
  • Rewrite validation code for strings of price and quantity (@catloversg)
  • Add comments to Generic_fromJSON (@catloversg)
  • Better casting in JSONReviver.ts (@d0sboots)
  • Remove duplicate usages of special server's hostname (@catloversg)
  • Recheck all usages of typecasting with JSON.parse (@catloversg)
  • Fix: Missing migration code for v0.56.0 (@catloversg)
  • Fix: Wrong usage of delete operator in Settings.load (@catloversg)
  • Mitigate cyclic dependency between Jsonable classes (@catloversg)
  • Fix: Generic Reviver does not handle Message class (@catloversg)
  • Add tests for b1tflum3 and destroyW0r1dD43m0n API (@catloversg)
  • Multiple large refactors to savegame loading for better validation and safety (@catloversg)