This library was developed with the purpose of making general algorithms and data structures available in Java language also available in Lua.
The library covers commonly used data structures (ArrayList, Stack, Queue, Priority Queue, Balanced Search Tree, HashMap, Set, Tries) and algorithms (various sorting and search algorithms, shuffling, union find, etc)
For developers on Windows platform, a Vagrantfile is provided in the source code to allow them to run luarocks under window environment.
luarocks install lualgorithms
local stack = require 'lualgorithms.data.stack'
local s = stack.create()
s:push(1)
s:push(2)
s:push(3)
print(s:size())
print(s:isEmpty())
print(s:pop())
for index,val in pairs(s:enumerate()) do
print(index, val)
end
The list behaves the same as the Java ArrayList API, and is zero-based indexing.
local list = require 'lualgorithms.data.list'
local s = list.create()
s:add(1) -- s becomes [1]
s:add(2) -- s becomes [1, 2]
s:add(3) -- s becomes [1, 2, 3]
s:set(2, 4) -- s becomes [1, 2, 4]
for index,val in pairs(s:enumerate()) do
print(index, val)
end
for i = 0,s:size()-1 do
print(s:get(i))
end
print(s:size())
print(s:isEmpty())
s:removeAt(0) -- s becomes [2, 4]
s:remove(2) -- s becomes [4]
s:removeAt(0) -- s is now empty
local queue = require('lualgorithms.data.queue')
local s = queue.create()
s:enqueue(10)
s:enqueue(20)
s:enqueue(30)
print(s:size()) -- return 3
print(s:isEmpty()) -- return false
for key,value in pairs(s:enumerate()) do
print(key, value)
end
print(s:dequeue()) -- return 10
print(s:dequeue()) -- return 20
print(s:dequeue()) -- return 30
local minpq = require('lualgorithms.data.minpq')
local comparer = function(a1, a2) return a1 - a2 end -- method that return negative value if if a1 < a2; 0 if a1 == a2; positive otherwise
local s = minpq.create(comparer)
s:enqueue(10)
s:enqueue(100)
s:enqueue(20)
s:enqueue(50)
print(s:size()) -- return 4
print(s:isEmpty()) -- return false
print(s:delMin()) -- return 10
print(s:delMin()) -- return 20
print(s:delMin()) -- return 50
print(s:delMin()) -- return 100
print(s:isEmpty()) -- return true
local maxpq = require('lualgorithms.data.maxpq')
local comparer = function(a1, a2) return a1 - a2 end -- method that return negative value if if a1 < a2; 0 if a1 == a2; positive otherwise
local s = maxpq.create(comparer)
s:enqueue(10)
s:enqueue(100)
s:enqueue(20)
s:enqueue(50)
print(s:size()) -- return 4
print(s:isEmpty()) -- return false
print(s:delMax()) -- return 100
print(s:delMax()) -- return 50
print(s:delMax()) -- return 20
print(s:delMax()) -- return 10
print(s:isEmpty()) -- return true
local hashset = require('lualgorithms.data.hashset')
local hash_func = function(x) return x % 1000 end
local s = hashset.create(hash_func)
s:add(100, 2)
s:add(200, 4)
s:add(450, 2)
print(s:contains(99)) -- return false
print(s:contains(100)) -- return true
print(s:size()) -- return 3
print(s:isEmpty()) -- return false
s:remove(100)
print(s:contains(100)) -- return false)
local hashmap = require('lualgorithms.data.hashmap')
local hash_func = function(x) return x % 1000 end
local s = hashmap.create(hash_func)
s:put(100, 2)
s:put(200, 4)
s:put(450, 2)
print(s:get(100)) -- return 2
print(s:get(200)) -- return 4
print(s:get(450)) -- return 2
print(s:get(99)) -- return nil
print(s:containsKey(99)) -- return false
print(s:containsKey(100)) -- return true
print(s:size()) -- return 3
print(s:isEmpty()) -- return false
print(s:remove(100)) -- return 2
print(s:containsKey(100)) -- return false
print(s:size()) -- return 2
s:remove(200)
s:remove(450)
print(s:isEmpty()) -- return true
local map = require('lualgorithms.data.redblacktree')
local comparator = function(a1, a2) return a1 - a2 end
local s = map.create(comparator)
s:put(100, 2)
s:put(200, 4)
s:put(450, 2)
print(s:minKey()) -- return 100
print(s:maxKey()) -- return 450
print(s:get(100)) -- return 2
print(s:get(200)) -- return 4
print(s:get(450)) -- return 2
print(s:get(99)) -- return nil
print(s:containsKey(99)) -- return false
print(s:containsKey(100)) -- return true
print(s:size()) -- return 3
print(s:isEmpty()) -- return false
print(s:remove(100)) -- return 2
print(s:containsKey(100)) -- return false
print(s:size()) -- return 2
s:remove(200)
s:remove(450)
print(s:isEmpty()) -- return true
local rwaytries = require('lualgorithms.tries.rwaytries')
local s = rwaytries.create()
s:put("Hello", "World")
s:put("Hi", "Morning")
s:put("How", "are you?")
print(s:isEmpty()) -- return false
print(s:size()) -- return 3
print(s:get("Hello")) -- return "World"
print(s:get("Hi")) -- return "Morning"
print(s:get("How")) -- return "are you?"
print(s:containsKey("Hello")) -- return true
print(s:containsKey("hello")) -- return false
s:remove("Hello")
print(s:containsKey("Hello")) -- return false
print(s:size()) -- return 2
local keys = s:keys()
for i=0, keys:size()-1 do
print(keys:get(i))
end
s:put('there', 'is')
s:put('the', 'ninja')
s:put('those', 'turtles')
s:put('these', 'ducks')
s:put('turles', 'ducks')
keys = s:keysWithPrefix('th')
for i=0, keys:size()-1 do
print(keys:get(i))
end
As in Java, the sorting is performed on ArrayList by default (which is lualgorithms.data.list).
Note that the default is to sort ascendingly, which can be reversed via the comparator function pass in as the second parameter.
local list = require("lualgorithms.data.list")
local a = list.create()
a:add(100)
a:add(200)
a:add(300)
a:add(600)
a:add(200)
a:add(400)
a:add(340)
a:add(120)
a:add(10)
local selection = require("lualgorithms.sorting.selection")
selection.sort(a, function(a1, a2) return a1 - a2 end)
for i=0,(a:size()-1) do
print(a:get(i))
end
local list = require("lualgorithms.data.list")
local a = list.create()
a:add(100)
a:add(200)
a:add(300)
a:add(600)
a:add(200)
a:add(400)
a:add(340)
a:add(120)
a:add(10)
local insertion = require("lualgorithms.sorting.insertion")
insertion.sort(a, function(a1, a2) return a1 - a2 end)
for i=0,(a:size()-1) do
print(a:get(i))
end
local list = require("lualgorithms.data.list")
local a = list.create()
a:add(100)
a:add(200)
a:add(300)
a:add(600)
a:add(200)
a:add(400)
a:add(340)
a:add(120)
a:add(10)
local shellsort = require("lualgorithms.sorting.shellsort")
shellsort.sort(a, function(a1, a2) return a1 - a2 end)
for i=0,(a:size()-1) do
print(a:get(i))
end
local list = require("lualgorithms.data.list")
local a = list.create()
a:add(100)
a:add(200)
a:add(300)
a:add(600)
a:add(200)
a:add(400)
a:add(340)
a:add(120)
a:add(10)
local mergesort = require("lualgorithms.sorting.mergesort")
mergesort.sort(a, function(a1, a2) return a1 - a2 end)
for i=0,(a:size()-1) do
print(a:get(i))
end
local list = require("lualgorithms.data.list")
local a = list.create()
a:add(100)
a:add(200)
a:add(300)
a:add(600)
a:add(200)
a:add(400)
a:add(340)
a:add(120)
a:add(10)
local quicksort = require("lualgorithms.sorting.quicksort")
quicksort.sort(a, function(a1, a2) return a1 - a2 end)
for i=0,(a:size()-1) do
print(a:get(i))
end
local list = require("lualgorithms.data.list")
local a = list.create()
a:add(100)
a:add(200)
a:add(300)
a:add(600)
a:add(200)
a:add(400)
a:add(340)
a:add(120)
a:add(10)
local quicksort3ways = require("lualgorithms.sorting.quicksort3ways")
quicksort3ways.sort(a, function(a1, a2) return a1 - a2 end)
for i=0,(a:size()-1) do
print(a:get(i))
end
local list = require("lualgorithms.data.list")
local a = list.create()
a:add(100)
a:add(200)
a:add(300)
a:add(600)
a:add(200)
a:add(400)
a:add(340)
a:add(120)
a:add(10)
local heapsort = require("lualgorithms.sorting.heapsort")
heapsort.sort(a, function(a1, a2) return a1 - a2 end)
for i=0,(a:size()-1) do
print(a:get(i))
end
local list = require('lualgorithms.data.list')
local s = list.create()
for i=1,10 do
s:add(i)
end
local shuffling = require('lualgorithms.shuffling')
shuffling.shuffle(s)
for i=0,(s:size()-1) do
print(s:get(i))
end
local comparator = function(a1, a2) return a1 - a2 end
local s = create_a_list_that_sorts_ascendingly(comparator)
if s.isSortedAscedningly() then
local binarysearch = require('lualgorithms.binarysearch')
print(binarysearch.indexOf(s, 10, comparator)) -- return the index of value 10 in the array list s
else
print('error! list must be sorted before performing binary search')
end
local unionfind = require('lualgorithms.unionfind').create()
unionfind:union(1, 2)
unionfind:union(4, 6)
unionfind:union(7, 4)
print(unionfind:connected(6, 7)) -- return true
print(unionfind:connected(4, 7)) -- return true
print(unionfind:connected(6, 4)) -- return true
print(unionfind:connected(6, 1)) -- return false
print(unionfind:connected(7, 2)) -- return false