0.4.3
Fix: Avoid using RenderNode
blur implementation on API 31 for now. See #77
Fix: Transparent tints now work everywhere.
Feature: Allow setting a tint on each hazeChild
What's Changed
- Fix transparent tints causing crash on Android by @chrisbanes in #74
- Update roborazzi to v1.9.0-alpha-4 by @renovate in #76
- Update agp to v8.2.1 by @renovate in #75
- Skip RenderNode impl on API 31 by @chrisbanes in #79
- Allow override tint on
hazeChild
by @chrisbanes in #81
Full Changelog: 0.4.2...0.4.3