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soundspeed.h
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soundspeed.h
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/**
* @author Christoph Schaefer [email protected]
*
* @section LICENSE
* Copyright (c) 2019 Christoph Schaefer
*
* This file is part of miluphcuda.
*
* miluphcuda is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* miluphcuda is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with miluphcuda. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef _SOUNDSPEED_H
#define _SOUNDSPEED_H
/**
* @brief Compute sound speed depending on equation of state.
* @details For materials with constant sound speed it is set in `calculateSoundSpeed()`.
*/
__global__ void calculateSoundSpeed(void);
/**
* @brief Initialize sound speed for all materials.
*/
__global__ void initializeSoundspeed(void);
#endif