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Christoph Schaefer edited this page Sep 16, 2019
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SPH code for the simulation of fluids and solid bodies using CUDA(TM). For a description, please read: Schäfer, C.; Riecker, S.; Maindl, T.; Speith, R.; Scherrer, S.; Kley, W.: A Smooth Particle Hydrodynamics Code to Model Collisions Between Solid, Self-Gravitating Objects.
See the doc/ directory for some basic documentation.