City builder game, inspired by Caesar III mechanics
This an attempt to reproduce Caesar III mechanics. Hopefully it will be possible to play a full game!
This is build on React and Redux, purely with SVG, since it seems to be such a nice declarative framework, and SVG is natural to use. So far it seems to make things easy.
If you have any suggestions let me know.
- Display a grid with various types of terrain
- Have a toolbox
- Select tiles according to toolbox selection type
- Make roads and clear tools work
- Add houses
- Implement newcomers, and house level and occupancy
- People that seek workers on the streets
- Find workers on the street
- Service workers
- Farms, granaries
- Push finished goods
- Markets
- Goods deliverers and seekers
- Service workers
- Temples & priests
- Determine worker percentage
- Allocate workers via available workers
- Use textures from real game
- Texture animation
- Allocate workers per industry
- Proper demographics
- Fire & damage
- Reservoirs and fountains
- Map editor
- Procedural random map generation