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Ambulant player, the SMIL reference implementation in C++.
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Ambulant Player README ====================== This directory contains version 2.7 of the Ambulant Player, a playback engine for SMIL 3.0 (or earlier) documents. * Please note that Ambulant 2.7 is an unstable (nightly build) distribution. * Visit ambulantplayer.org and download version 2.6 if you prefer the most * recent stable release. Ambulant consists of a core library implementing the engine, a number of GUI-toolkit specific libraries implementing renderers and a number of player applications. The core library is also available for embedding into C++ or Python programs. The player is also available as a plugin for various browsers. Ambulant is distributed as either a source distribution or a binary installer for a specific platform. This README file is common to all distributions, see the INSTALL file for instructions on building from source. The NEWS file has information on what is new in this release. Ambulant is Open Source: the license is LGPL. See the file COPYING for details. The Ambulant homepage at <http://www.ambulantplayer.org> has more information. Feedback -------- Please let us know about any problem you encounter: first check the FAQ on the Ambulant homepage. Of course, there is a good chance we are not aware of your problem at this stage. In that case, either send email to: <[email protected]> or fill out a bug report at the sourceforge bug repository, via <http://sourceforge.net/projects/ambulant>. See www.ambulantplayer.org for other community resources: mailing lists, demo document repositories, etc. We expect to do bugfix releases fairly regularly, join the (low-volume) announcements mailing list to be kept up-to-date. We are also specifically interested in cooperation: see the website if you are interested in helping to make Ambulant a better product, or combining it with your own work, porting to new platforms, etc. Supported platforms ------------------- Currently we have support for: - Windows 7 - MacOSX 10.7 and later The specific platforms that have been used for testing are: - Windows: Windows 7 and 8 on fairly recent Intel hardware - MacOSX 10.7: Core 2 Duo or newer - Linux: Ubuntu 14.04 on fairly recent Intel hardware We have preliminary code for iOS and Android. Supported media types --------------------- - Text and smilText supported on all platforms. - Images in PNG, JPEG and GIF formats are supported on all platforms. Other formats are supported on some platforms. - Audio: - All platforms support audio through ffmpeg and SDL. This allows use of all common audio formats (mp4, mp3, aac, ogg, wav, wma, etc). Access can be from local file or over http or rtsp. - Windows also supports audio through DirectShow, which allows protected WMA file playback and a few less common formats. - Video: - All platforms support video through ffmpeg. This allows use of all common formats (h264, mpeg-1/2/4, ogg, some quicktime and wm9). - Windows also supports video through DirectShow. With audio and video there are some issues with specific combinations of containers, codecs, platforms and access protocols. See the website (or Documentation/mediasupport in a source distribution) for details. Networking support ------------------ This release has support for networked presentations. Streaming media items can be retrieved via HTTP on all platforms, static media items and the SMIL file itself can be retrieved via HTTP. RTSP support is available, but there are issues with which server can actually serve which media types. This seems to be a marketing issue on the side of server manufacturers, and is outside our control. TCP fallback for RTSP (if UDP is firewalled) is available. RTSP is supported through ffmpeg. SMIL support ------------ This release includes full support for SMIL 3.0 (along with 2.1 and 2.0). User interface -------------- The user interface is getting better, but still a bit clunky on some platforms. There is a logging window in which the player will print error messages and such, and a preferences/settings dialog that allows you to select which parser to use (the validating Xerces parser or the fast expat parser), which level of logging output you want, etc. Documentation ------------- Minimal user documentation is available through the Help menu or in the unix manpage. Documentation of the overall design and the class relationships can be found in: Documentation/Design in a source distribution. Detailed interface documentation of the classes is in Documentation/API (in a source distribution). Examples -------- Two example SMIL documents are included, more are available at <http://www.ambulantplayer.org>. In the binary distributions, examples are placed in the toplevel distribution directory; in source distributions, they are in the Extras directory. The Welcome document is played automatically the very first time you start the Ambulant Player. If you want to see it again you can play it via the Help menu. The DemoPresentation document is a slightly more elaborate example with some variations to show off various features of SMIL, a readme file is included. Extending and embedding ----------------------- Ambulant can be extended with plugins written in either C++ or Python, and it can also be embedded in your own C++ or Python program. The API documentation mentioned above is valid for both languages. C++ programmers should look at src/plugins/rot13plugin.cpp for an example plugin and at the various src/player_* directories for examples of embedding. Python programmers should look at src/plugins/pyamplugin_state for an example of extending Ambulant in Python, and src/pyambulant/player_pygtk or player_pyqt for an embedding example. Known problems -------------- A current list of known problems can be found in the ambulant sourceforge bug database, accessible via <http://www.ambulantplayer.org>.
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