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This repository has been archived by the owner on Jul 27, 2021. It is now read-only.

6.2.2

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@matiasbargas matiasbargas released this 12 Jul 22:13
· 224 commits to master since this release
d8b4564
  • Important optimizations, specially for scenes with multiple transforms updated on every frame
  • Memory usage optimization
  • Updated Unity engine to latest version: 2019.1.8.f1
  • Reduced fog levels and other art adjustments to materials
  • Bug fixes:
    • Entities that share a same shape component can be removed independently without affecting the other
    • Fix alignment of children of UIContainerStack components
    • Audio can now be looped
    • Audio sounds no longer start on the first frame if not explicitly played
    • Fixed exaggerated doppler effect, that was most notable when running
    • AnimationClip.Stop() now returns the model to the first frame of the animation