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This repository has been archived by the owner on Jul 27, 2021. It is now read-only.

Releases: decentraland/kernel-legacy

6.2.4-ER4

24 Jul 16:04
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6.2.4-ER4 Pre-release
Pre-release
  • fix: login not been shown
  • fix: cached objects not released
  • fix: remove unload by distance from Unity side
  • fix: replaced Start with Awake for AvatarName
  • fix: removed linq sum from throttled pending messages counter

6.2.4-ER3

23 Jul 22:36
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6.2.4-ER3 Pre-release
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chore: improve chat message (#355)

6.2.4-ER1

19 Jul 18:51
7bfee93
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chore: update unity build 0.5.8 (#344)

6.2.4-ER2

19 Jul 19:34
5671da8
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6.2.4-ER2 Pre-release
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chore: update unity build 0.5.9 (#345)

6.2.3

18 Jul 21:12
2f3eaa4
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Fixes for GLTF material properties, including alpha, emissive, metallic, and roughness.

6.2.3-ER1

15 Jul 21:31
aed1660
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  • fixing avatar animation

6.2.2

12 Jul 22:13
d8b4564
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  • Important optimizations, specially for scenes with multiple transforms updated on every frame
  • Memory usage optimization
  • Updated Unity engine to latest version: 2019.1.8.f1
  • Reduced fog levels and other art adjustments to materials
  • Bug fixes:
    • Entities that share a same shape component can be removed independently without affecting the other
    • Fix alignment of children of UIContainerStack components
    • Audio can now be looped
    • Audio sounds no longer start on the first frame if not explicitly played
    • Fixed exaggerated doppler effect, that was most notable when running
    • AnimationClip.Stop() now returns the model to the first frame of the animation

6.2.2-RC

05 Jul 20:32
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chore: adding title and favicon to index (#318)

6.2.1

28 Jun 14:07
3aa6e7e
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chore: update unity build with v0.5.0 (#298)

v6.2.0

26 Jun 12:51
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chore: update auth dependency (#293)