Unreal Engine Integration for WebRTC Synthetic Data Training
- JSON Responses for Prompts
- Access to commands as well as base access to the reflection system of Unreal
- Generation of synthetic data
- Built-in Data Camera for PixelStreaming
- Built-in tracking capabilities for UE scenes
I will be working on adapting this project to the new camera system and multiple pixel streaming endpoints. How exactly this will be done is not entirely clear yet, as I would like it to be as dynamic as possible.