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Externals: Replace glBinding with glew.
Unfortunately glBinding is much harder to debug. # Conflicts: # .gitmodules # src/Externals/glbinding.vcxproj # src/Externals/luabind # src/Externals/luajit # src/Layers/xrRenderPC_GL/xrRender_GL.vcxproj
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Submodule glbinding
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<SccProjectName /> | ||
<SccLocalPath /> | ||
<ProjectGuid>{664E6F0D-6784-4760-9565-D54F8EB1EDF4}</ProjectGuid> | ||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>StaticLibrary</ConfigurationType> | ||
<UseOfMfc>false</UseOfMfc> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
<PlatformToolset>v140</PlatformToolset> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>StaticLibrary</ConfigurationType> | ||
<UseOfMfc>false</UseOfMfc> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
<PlatformToolset>v140</PlatformToolset> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="..\Common.props" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="..\Common.props" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<OutDir>$(xrBinDir)</OutDir> | ||
<IntDir>$(xrIntDir)$(ProjectName)\</IntDir> | ||
<TargetName>glew32</TargetName> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<OutDir>$(xrBinDir)</OutDir> | ||
<IntDir>$(xrIntDir)$(ProjectName)\</IntDir> | ||
<TargetName>glew32</TargetName> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> | ||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> | ||
<StringPooling>true</StringPooling> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<Optimization>MaxSpeed</Optimization> | ||
<SuppressStartupBanner>true</SuppressStartupBanner> | ||
<WarningLevel>Level3</WarningLevel> | ||
<AdditionalIncludeDirectories>glew/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;WIN32_LEAN_AND_MEAN;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ClCompile> | ||
<ResourceCompile> | ||
<Culture>0x0409</Culture> | ||
<PreprocessorDefinitions>NDEBUG;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ResourceCompile> | ||
<Bscmake> | ||
<SuppressStartupBanner>true</SuppressStartupBanner> | ||
</Bscmake> | ||
<Lib> | ||
<SuppressStartupBanner>true</SuppressStartupBanner> | ||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> | ||
<TargetMachine>MachineX86</TargetMachine> | ||
</Lib> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> | ||
<InlineFunctionExpansion>Default</InlineFunctionExpansion> | ||
<FunctionLevelLinking>false</FunctionLevelLinking> | ||
<Optimization>Disabled</Optimization> | ||
<SuppressStartupBanner>true</SuppressStartupBanner> | ||
<WarningLevel>Level3</WarningLevel> | ||
<AdditionalIncludeDirectories>glew/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;WIN32_LEAN_AND_MEAN;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> | ||
</ClCompile> | ||
<ResourceCompile> | ||
<Culture>0x0409</Culture> | ||
<PreprocessorDefinitions>_DEBUG;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ResourceCompile> | ||
<Bscmake> | ||
<SuppressStartupBanner>true</SuppressStartupBanner> | ||
</Bscmake> | ||
<Lib> | ||
<SuppressStartupBanner>true</SuppressStartupBanner> | ||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> | ||
<TargetMachine>MachineX86</TargetMachine> | ||
</Lib> | ||
</ItemDefinitionGroup> | ||
<ItemGroup> | ||
<ClCompile Include="glew\src\glew.c" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="glew\include\GL\glew.h" /> | ||
<ClInclude Include="glew\include\GL\wglew.h" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ResourceCompile Include="glew\build\glew.rc" /> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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