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Building
For those brave enough to be alpha testers...
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Download and install Visual Studio 2019 Community (this will take a while; you might want to disable some of the options you won't be using, such as mobile development, to save time):
https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=Community&rel=16
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Open Visual Studio.
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On the right side of the screen, click "Clone or check out code".
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Paste in this URL for the "repository location":
https://github.com/ekolis/FrEee.git
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Click the "clone" button in the lower right hand corner.
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When the code is done downloading, press F5 to build and run the game, or F6 to just build it without running it.
- To run the game again without loading up Visual Studio, you can also run
FrEee/FrEee.WinForms/bin/debug/FrEee.exe
, assuming there haven't been any changes to the code that you need to compile.
When I need to make changes to fix bugs or whatever, but you've already got the game set up, the process is a bit simpler:
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Open Visual Studio.
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Choose the FrEee solution from the recent list.
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Open Team Explorer (if you can't find it, press Ctrl-Q and type it in to search for it).
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Click "sync" in Team Explorer.
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Click "pull" in Team Explorer.
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Once the code is done downloading, press F5 to build and run the game, or F6 to just build it without running it.
Let me know if you run into any problems!