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Changing includes of El.hpp and friends in src/, examples/, and tests…
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…/ from using quotes to angle brackets
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Jack Poulson committed Apr 15, 2016
1 parent c17c229 commit 2213f87
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2 changes: 1 addition & 1 deletion examples/blas_like/Cannon.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

int
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2 changes: 1 addition & 1 deletion examples/blas_like/Gemm.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace std;
using namespace El;

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2 changes: 1 addition & 1 deletion examples/blas_like/Gemv.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace std;
using namespace El;

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2 changes: 1 addition & 1 deletion examples/core/Arbitrary.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

int
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2 changes: 1 addition & 1 deletion examples/core/BigFloat.cpp
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@@ -1,4 +1,4 @@
#include "El.hpp"
#include <El.hpp>
using namespace El;

int main( int argc, char* argv[] )
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2 changes: 1 addition & 1 deletion examples/core/Constructors.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

int
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2 changes: 1 addition & 1 deletion examples/core/LambdaReduce.cpp
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@@ -1,4 +1,4 @@
#include "El.hpp"
#include <El.hpp>
using namespace El;

template<typename T,typename=EnableIf<IsReal<T>>>
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2 changes: 1 addition & 1 deletion examples/core/MatrixCombination.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

int
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2 changes: 1 addition & 1 deletion examples/io/Read.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

int
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2 changes: 1 addition & 1 deletion examples/io/Write.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

int
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2 changes: 1 addition & 1 deletion examples/lapack_like/BunchKaufman.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/BusingerGolub.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace std;
using namespace El;

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2 changes: 1 addition & 1 deletion examples/lapack_like/ChunkedPseudospectra.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/ChunkedTriangularPseudospectra.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace std;
using namespace El;

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2 changes: 1 addition & 1 deletion examples/lapack_like/ComplexHermitianFunction.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace std;
using namespace El;

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2 changes: 1 addition & 1 deletion examples/lapack_like/GLM.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/HPDInverse.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

// Typedef our real and complex types to 'Real' and 'C' for convenience
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2 changes: 1 addition & 1 deletion examples/lapack_like/HPSDCholesky.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

// Typedef our real and complex types to 'Real' and 'C' for convenience
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2 changes: 1 addition & 1 deletion examples/lapack_like/HPSDSquareRoot.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

// Typedef our real and complex types to 'Real' and 'C' for convenience
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2 changes: 1 addition & 1 deletion examples/lapack_like/Helmholtz.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/HelmholtzPML2D.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/HelmholtzPML3D.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/HermitianEig.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace std;
using namespace El;

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2 changes: 1 addition & 1 deletion examples/lapack_like/HermitianEigFromSequential.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;
using namespace std;

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2 changes: 1 addition & 1 deletion examples/lapack_like/HermitianPseudoinverse.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace std;
using namespace El;

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2 changes: 1 addition & 1 deletion examples/lapack_like/HermitianQDWH.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

// Typedef our real and complex types to 'Real' and 'C' for convenience
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2 changes: 1 addition & 1 deletion examples/lapack_like/HermitianSDC.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/HermitianSVD.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

// Typedef our real and complex types to 'R' and 'C' for convenience
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2 changes: 1 addition & 1 deletion examples/lapack_like/ID.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/KernelAndImage.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

// Typedef our real and complex types to 'Real' and 'C' for convenience
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2 changes: 1 addition & 1 deletion examples/lapack_like/KyFanAndSchatten.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/LDL.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace std;
using namespace El;

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2 changes: 1 addition & 1 deletion examples/lapack_like/LDLInverse.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

// Typedef our real and complex types to 'Real' and 'C' for convenience
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2 changes: 1 addition & 1 deletion examples/lapack_like/LSE.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/LeastSquares.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/LinearSolve.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/Polar.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

int
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2 changes: 1 addition & 1 deletion examples/lapack_like/ProxyPivotedQR.cpp
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@@ -1,4 +1,4 @@
#include "El.hpp"
#include <El.hpp>
using namespace El;

// NOTE: This definition is nearly identical to StandardProxy but is
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2 changes: 1 addition & 1 deletion examples/lapack_like/Pseudoinverse.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

// Typedef our real and complex types to 'Real' and 'C' for convenience
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2 changes: 1 addition & 1 deletion examples/lapack_like/Pseudospectra.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace std;
using namespace El;

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2 changes: 1 addition & 1 deletion examples/lapack_like/QDWH.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

// Typedef our real and complex types to 'Real' and 'C' for convenience
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2 changes: 1 addition & 1 deletion examples/lapack_like/QR.cpp
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Expand Up @@ -6,7 +6,7 @@
which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/RealHermitianFunction.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

// Typedef our real and complex types to 'Real' and 'C' for convenience
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2 changes: 1 addition & 1 deletion examples/lapack_like/RealSchur.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

typedef double Real;
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2 changes: 1 addition & 1 deletion examples/lapack_like/RealSymmetricFunction.cpp
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which can be found in the LICENSE file in the root directory, or at
http://opensource.org/licenses/BSD-2-Clause
*/
#include "El.hpp"
#include <El.hpp>
using namespace El;

// Create a typedef for convenience
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