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physics-engine

Set Up

  1. git clone https://github.com/enriavil1/physics-engine.github
  2. git submodule update --init --recursive

Requirements

CMake (Version > 3.10)

How to run the physics engine

  1. sh ./build.sh
  2. ./build/PhysicsEngine

Debug mode

  1. sh ./debug.sh
  2. ./debug/PhysicsEngine

Controls

  1. Click and hold to move a physics object
  2. Right click to add a physics object (Currently only a circle)

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Physics Engine with dynamic collision

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